Archive For Kojima Productions Tag

Metal Gear Solid 5: The Phantom Pain “Has Enormous Volume, Will Require More Time”
Metal Gear Solid V: Few Components of The Phantom Pain Are Already Completed

Metal Gear Solid V: Few Components of The Phantom Pain Are Already Completed

Director Hideo Kojima also talks about the meaning of "Ground Zeroes" and smartphone implementation.

MGS5 – Hayter Says “I Remain Snake in Same Way Connery Remains Bond”

MGS5 – Hayter Says “I Remain Snake in Same Way Connery Remains Bond”

Sean Connery, you Daniel Craig fan-boys.

Metal Gear Solid: Ground Zeroes Xbox One Version Receiving Exclusive In-Game Content

Metal Gear Solid: Ground Zeroes Xbox One Version Receiving Exclusive In-Game Content

Let's just hope it isn't a Deja Vu mission with MGS2's Raiden.

Metal Gear Solid: Ground Zeroes Story Synopsis, “Deju Vu” Mission Details Revealed

Metal Gear Solid: Ground Zeroes Story Synopsis, “Deju Vu” Mission Details Revealed

Essentially, it's all Chico's fault. Let's start with that.

Metal Gear Solid 5 New Details Revealed: Save Data, No Dynamic Weather And More

Metal Gear Solid 5 New Details Revealed: Save Data, No Dynamic Weather And More

Hideo Kojima reveals new information about Ground Zeroes and The Phantom Pain.

Metal Gear Solid: Ground Zeroes Receives PlayStation-Exclusive “Deja Vu” Mission

Metal Gear Solid: Ground Zeroes Receives PlayStation-Exclusive “Deja Vu” Mission

Snake returns (no, the other one).

Metal Gear Solid 5, Ground Zeroes Will Have “Some Inconsistencies” From Main Canon

Metal Gear Solid 5, Ground Zeroes Will Have “Some Inconsistencies” From Main Canon

Director and creator Hideo Kojima talks about sacrificing consistency for the sake of a better experience.

Metal Gear Solid 5 to Release in 2014 or 2015 Depending On Ground Zeroes’ Performance

Metal Gear Solid 5 to Release in 2014 or 2015 Depending On Ground Zeroes’ Performance

Child soldiers and scantily clad asssassins might be coming sooner than you think.

Metal Gear Solid 5: Kojima Talks About Realism, Latest Screens Were From PS4 & Xbox One Versions

Metal Gear Solid 5: Kojima Talks About Realism, Latest Screens Were From PS4 & Xbox One Versions

Kojima on what is exactly giving him headaches.

Metal Gear Solid 5: Kojima Aiming for “Photo-Realistic Graphics Quality”

Metal Gear Solid 5: Kojima Aiming for “Photo-Realistic Graphics Quality”

However, there is a ways to go yet.

Metal Gear Solid 5 New Details Revealed: Map Size, Companion And More

Metal Gear Solid 5 New Details Revealed: Map Size, Companion And More

Plus smoking cigars to fast forward time.

Metal Gear Solid 5: Kojima Clarifies “Misunderstandings” About Open World Aspect

Metal Gear Solid 5: Kojima Clarifies “Misunderstandings” About Open World Aspect

Some missions will apparently have time limits, among other things.

Metal Gear Solid 5: The Phantom Pain Will Have Many Elements “That Aren’t Limited to One Console”
Metal Gear Solid: Social Ops Shutting Down on December 13th
Metal Gear Solid 5 Update: Kiefer Sutherland Visits Kojima Productions’ LA Office

Metal Gear Solid 5 Update: Kiefer Sutherland Visits Kojima Productions’ LA Office

Poses for pictures. Like a boss.

Metal Gear Solid 5: Hideo Kojima Details Challenges And Missions

Metal Gear Solid 5: Hideo Kojima Details Challenges And Missions

A large of amount of dynamism will be present for each mission.

Metal Gear Solid 5: Hideo Kojima Reveals a Few Development Updates

Metal Gear Solid 5: Hideo Kojima Reveals a Few Development Updates

Control schemes, the journey of the past few years and visiting Sony have all been on the agenda.

Metal Gear Solid 5: Kojima Feels “Betrayal in Good With Acceptable Limits is Needed”

Metal Gear Solid 5: Kojima Feels “Betrayal in Good With Acceptable Limits is Needed”

Some changes necessary to reflect the times we live, according to the series director.

Metal Gear Solid 5: TGS 2013 Videos Reveal English Voice Over in Gameplay