Archive For konami Tag

Metal Gear Solid Delta: Snake Eater Showcases Iconic Opening

Metal Gear Solid Delta: Snake Eater Showcases Iconic Opening

Konami has offered another look at the upcoming remake, which is in development for PlayStation 5, Xbox Series X/S, and PC.

Metal Gear Solid Delta: Snake Eater is Playable at Tokyo Game Show 2024

Metal Gear Solid Delta: Snake Eater is Playable at Tokyo Game Show 2024

The developer also confirmed there will be demo stations at the trade fair for attendees to go hands-on with the upcoming remake.

Metal Gear Solid Delta: Snake Eater is Playable from Start to Finish, Producer Confirms

Metal Gear Solid Delta: Snake Eater is Playable from Start to Finish, Producer Confirms

Though a release date is unknown, production producer Noriaki Okamura said, "We know it's not going to be years and years."

Silent Hill 2 Remake Gameplay Showcases More Than an Hour of the Opening

Silent Hill 2 Remake Gameplay Showcases More Than an Hour of the Opening

Extensive uncut gameplay footage has emerged, showcasing the opening of the upcoming survival horror remake from Konami and Bloober Team.

Silent Hill 2 Remake Lets You Turn off UI Elements, Enable a “90s Filter” for Total Immersion

Silent Hill 2 Remake Lets You Turn off UI Elements, Enable a “90s Filter” for Total Immersion

The optional filter includes "grain effect, color correction and screen adjustments" for a more "old-school experience."

Deliver at All Costs is a Chaotic Game About Delivering Strange Things Set in 1959

Deliver at All Costs is a Chaotic Game About Delivering Strange Things Set in 1959

The game puts players into the shoes of a delivery person in 1959 that is tasked with ferrying strange items, leaving chaos and destruction behind.

Hideo Kojima Talks About Doing “Everything” In-House During Metal Gear Solid 5: The Phantom Pain’s Development

Hideo Kojima Talks About Doing “Everything” In-House During Metal Gear Solid 5: The Phantom Pain’s Development

Hideo Kojima recently took to Twitter to talk about how he edited promo videos and trailers for Metal Gear Solid 5: The Phantom Pain himself.

10 Years Later, P.T. Remains the Ultimate Benchmark for Horror Games

10 Years Later, P.T. Remains the Ultimate Benchmark for Horror Games

Kojima's first-person psychological horror demo hasn't lost any of its sheen even now, a decade on from release.

10 New Things We’ve Learned About Metal Gear Solid Delta: Snake Eater

10 New Things We’ve Learned About Metal Gear Solid Delta: Snake Eater

Here's everything new we've learned about Konami's upcoming remake.

Konami on Bringing Metal Gear Solid 4 to Modern Platforms: “Stay Tuned”

Konami on Bringing Metal Gear Solid 4 to Modern Platforms: “Stay Tuned”

"Unfortunately we can't really say too much at the moment with Vol. 1 containing MGS 1-3 dot dot dot… you can probably connect the dots!" says Konami producer Noriaki Okamura.

Castlevania Dominus Collection Has Launched for PS5, Xbox Series X/S, Switch, and PC

Castlevania Dominus Collection Has Launched for PS5, Xbox Series X/S, Switch, and PC

The collection includes the trilogy of Castlevania titles released by Konami for the Nintendo DS, alongside a bonus game in Haunted Castle Revisited.

Suikoden 1 and 2 HD Remaster Launches on March 6, 2025

Suikoden 1 and 2 HD Remaster Launches on March 6, 2025

After prolonged delays, the highly anticipated remastered RPG duo has been given a firm release date for March next year.

Metal Gear Solid Delta: Snake Eater Has a Compass, Quick-Dial, and Other Quality-of-Life Features

Metal Gear Solid Delta: Snake Eater Has a Compass, Quick-Dial, and Other Quality-of-Life Features

You can also instantly add items to the quick-access bar when picking them up instead of going into your backpack every time.

Metal Gear Solid Delta: Snake Eater Reportedly Features Quality and Performance Modes

Metal Gear Solid Delta: Snake Eater Reportedly Features Quality and Performance Modes

Recent hands-on impressions of a PS5 demo reveal the presence of 4K/30 FPS and 1080p modes. The classic starting question also returns.

Metal Gear Solid Delta: Snake Eater Producer Teases Wounds and Injuries Affecting Snake

Metal Gear Solid Delta: Snake Eater Producer Teases Wounds and Injuries Affecting Snake

Injuries and wounds sustained through the new Battle Damage system could potentially affect Snake's functions if not treated.

Metal Gear Solid Delta: Snake Eater Developer Wanted it “as Close to the Original as Possible”

Metal Gear Solid Delta: Snake Eater Developer Wanted it “as Close to the Original as Possible”

The remake also includes accessibility options, like not having to hold down the button when grabbing enemies and altering color correction.

Metal Gear Solid Delta: Snake Eater – Release Date Announcement Coming Later This Year

Metal Gear Solid Delta: Snake Eater – Release Date Announcement Coming Later This Year

Though PlayStation promised a 2024 release for the remake, neither Konami nor the development team has provided any official word.

Silent Hill 2 Remake Features New Tracks in Addition to Remade Originals, Akira Yamaoka Confirms

Silent Hill 2 Remake Features New Tracks in Addition to Remade Originals, Akira Yamaoka Confirms

"After 25 years, my approach to music has evolved. This work reflects that change," the legendary returning composer says.

Silent Hill 2 Remake Features “Replaced and Remapped” Enemy Encounters

Silent Hill 2 Remake Features “Replaced and Remapped” Enemy Encounters

Series producer Motoi Okamoto also says Konami intends to illustrate how "serious" it is about reviving the franchise with the upcoming remake.

Silent Hill 2 Remake is 16-18 Hours for an Average Playthrough

Silent Hill 2 Remake is 16-18 Hours for an Average Playthrough

Bloober Team's Mateusz Lenart also confirms it will take over 20 hours if you "like to spend your time searching for everything."