Khronos Group president talks about Mantle-based API and its future.
'AMD is thrilled to be at the heart of the current-gen consoles.'
Brad Wardell on the upcoming API, PS4 and Xbox One capabilities and more.
"You don’t throw your screwdriver away because you currently need a wrench," says AMD's Robert Hallock.
Mantle and DirectX compared.
Gamebase's Bryan Tarlowski and Yoonjae Hwang talk about the benefits from AMD's API.
PC users running Mantle on multiple GPUs can also look forward to a new fix.
Crytek recently announced the same during GDC.
DICE's FPS apparently runs 45 percent faster on Mantle.
More delays due to bug stomping.
Oxide Games' partner Dan Baker talks about Mantle and whether 1080p/60FPS is a consistent possibility for next gen games.