343 Industries' long-awaited sequel is now available for Xbox Series X/S, Xbox One and PC. The campaign is also fully playable on Xbox Game Pass.
In a recent interview with Edge Magazine, head of Xbox Phil Spencer reveals that Kinect was one of Xbox's biggest contributions to gaming.
The long-in-development Halo TV series is finally set to launch in 2022, and we'll be getting out first look at it tomorrow.
Multiplayer and the campaign require a 48.42 GB download. It also seems that the campaign cannot be installed without multiplayer.
Here are some basic tips and tricks to help you navigate Halo Infinite's excellent multiplayer component.
Head of 343 Industries Bonnie Ross has talked about what went on behind-the-scenes with Halo Infinite's 2020 single player demo.
In a recent interview, head of Xbox Phil Spencer talked about how Xbox Game Pass isn't the sole focus of the company going forward.
Season 2 begins December 9th and includes numerous Lamborghini and Ferrari cars, along with the return of the classic Peel P50.
"Being a more open game and a nonlinear game, it became incredibly challenging," associate creative director Paul Crocker explains.
Ori and the Will of the Wisps has explained why Moon Studios' next game is being published as a multiplatform game, and not by Xbox.
The 2020 Koenigsegg Jesko is the fastest car in the game, bar none. Here's how to easily unlock it (along with some alternative choices).
Microsoft teases several new games that will see a day and date release on Xbox Game Pass at this week's event.
A recent technical analysis by Digital Foundry reveals a some issues with the Halo Infinite's technical side of things.
Developer Mainframe's cloud-native MMO might not be an Xbox exclusive after all, according to journalist Jeff Grubb.
In a recent interview, head of Xbox Phil Spencer talked about the Bungie split and whether modern-day Xbox could keep the company.
According to Digital Foundry's John Linneman, "it's not possible to use the game without connecting to the update server."
A combination of exciting gunplay, fun modes, slick movement, and solid map design makes for one of the most satisfying Halo multiplayer experiences in years.
Newly discovered evidence seems to suggest that Roundhouse Studios, formerly Human Head Studios, is working on a third person shooter based on a big comic property.
Several new and (potentially) upcoming Arena, Fiesta, Tactical, and Ranked modes have been discovered in Halo Infinite.
Avalanche Studios and Xbox Game Studios' upcoming open world co-op action-adventure title is, to no one's surprise, shaping up to be a major production.