DICE dev thinks the narrative will hit home with players.
Enter Faith's world early (and for roughly six hours).
DICE gives an idea as to the overall size of the City of Glass.
Faith makes her long-awaited return and the results are very interesting.
Mirror's Edge is back in an edgy, soft-reboot that will take you to the limits.
Performance over pixels.
The System seems to have gotten the upper hand this time.
At least, if the closed beta is to be believed.
You need a powerful system to fight back against The System.
"The RPG element is really about allowing the player to engage in the tools."
New dev diary explains social play.
Along with combat, movement and much more.
Rise against the Conglomerate.
The movement is similar but sharper than in the previous game.
It's sort of like a GPS, basically.
Maybe this time the combat won't suck...
It was a teaser for Mirror's Edge Catalyst.