Each with their own physics, projectiles and AI. For real.
Dan Baker, Partner at Oxide Games speaks to GamingBolt about how their in-house engine is shaping up.
Dan Baker also talks about the licensing of Nitrous.
Oxide Games' partner Dan Baker talks about Mantle and whether 1080p/60FPS is a consistent possibility for next gen games.
Partner Dan Baker talks about the benefits and detriments of eSRAM.
New revolutionary engine for next generation strategy games.