Creative director Scott Phillips feels Odyssey is the prettiest Assassin's Creed game to date.
According to Capcom, the upcoming Resident Evil 2 is much more than just a 1:1 remake of the original.
Cyanide Studios' adaptation of the pen and paper RPG seems to be on track for this year.
Bethesda's Todd Howard would "love to see it happen" but mods aren't on the agenda.
New York was just the beginning.
Creative director Bryan Intihar clarifies a few details about the upcoming PS4 exclusive.
Businesses, facilities, and more are on sale in the game, and players will also be able to earn double payouts for some missions.
When will you be able to join DAKAR? Very soon it seems.
Josef Fares cites EA's support and respect for his creative vision as a reason for sticking with the publisher.
The developers of Asemblance answer some of our questions about their game.
Narrative designer Chris Avellone also talks about "challenging a lot of tropes" as a storyteller.
Lara is growing up, and it's time to become the Tomb Raider she is destined to become.
A new version of Destiny 2, specifically made for the South Korean market.
Sucker Punch says Ghost of Tsushima will not be restricted by a need for historical accuracy.
A fan has taken to recreating the chilling demo for PC.
Todd Howard explains how Bethesda plans to prevent griefing in Fallout 76.
Everything you need to know about Just Cause 4.
Smoke and Sacrifice team feels developers will continue to prioritize visual fidelity over performance.
The fantasy American football game will be launching on the Nintendo system soon.
Two new weapons also coming to Save The World's Event Store on July 4th.