That's a shame.
Expected back by 1 PM PST.
"Capcom Pro Tour wasn't the only reason the game was released when it was."
Get to pre-loading it today across various platforms.
Bounties to be adjusted in line with heavy ammo decrease.
"Incursions are our most difficult and most highly rewarding challenges in the game"
The picture of the roof is quite detailed.
The state of PvP is changing come April 12th.
Neil Barnden talks about the difficulty of converting Carmageddon to VR.
It's some pretty substantial stuff.
They're pre-alpha, but they look pretty good.
Beautiful trailers fora bunch of beautiful collector's editions...
A very neat technique, used to great effect by Ubisoft for Rainbow Six: Siege.
Gotta catch em all...
As if you needed more reasons to buy this!
Operation ISAC will offer weekly and daily assignments for agents.
Director Jeff Kaplan explains match format and rules.
Why, Massive, why?