Compete for the chance to have your creation featured in-game.
Yeah, we got nothing.
Less Victoria's Secret, essentially.
Off-screen gameplay footage emerges for Ubisoft Montreal's next.
Poses for pictures. Like a boss.
Producer Santiago Jaramillo talks next-gen versions.
Blind 'em high, blind 'em low with this new weapon.
Joonas Laakso also talks about scalability.
Take it slow with these kills.
DirectX 11 and AnvilNext detailed.
The current trend of uniformity will continue in the next generation of gaming.
The game arrives in 2015.
Two PS4 titles and an Xbox One title in development.
"We wanted to create the thrill of blowing stuff up with mammoth artillery."
We interview Sanatana Mishra and Tim Dawson about their latest offering.
“Immediate actions have been taken to bring that campus into full compliance with our code"
The good old response.
Reborn Kickstarter information detailed.
"Part of the replay value is building a game that holds up to repeated scrutiny."