A native PS5 version of the acclaimed Naughty Dog title was recently spotted in the PlayStation Store databse.
Hosted by director Hideaki Itsuno and producer Yoshiaki Hirabayashi, the 15-minute showcase features new gameplay and details.
Sega believes a new numbered entry in the RPG series could sell a lot more than previous titles, thanks to a multiplatform, simultaneous global release.
The acclaimed RPG's physical version will launch for all platforms in Q1 2024, and retail for a price of $79.99.
A rough launch and some technical issues tarnish Studio Wildcard's remake, but it's still a compelling survival crafting experience.
However, the developer says it's confident that sales will pick up again as the game gets more updates as part of its live service plans.
"I think these kinds of stories can take place anywhere that uber-capitalism develops, causing the collapse of societies," says CD Projekt RED's Magda Zych.
Meanwhile, the PS5 enjoyed a bumper week in Japan, outselling the Nintendo Switch with over 107,000 units sold.
Gunfire Games' co-op shooter has also generated over $66 million in net sales for The Embracer Group in Q2 of its fiscal year.
The Nintendo Switch, Xbox One, and PS4 versions of the action platformer have suddenly been delayed and will launch in Q1 2024.
Circana executive director and analyst Matt Piscatella believes it would have "likely benefitted from a physical release."
Lead hero designer Alec Dawson confirms "tuning adjustments" are inbound for the ability, which should result in an overall buff.
The company says this is "due to a softer launch where an unforeseen error relating to external matchmaking software impacted the experience for gamers."
The five-star Abundance character is skilled at healing, removing debuffs, restoring energy and raising her allies' damage.
Developed by Team Ninja exclusively for PS5, the open-world action RPG is slated to launch in 2024, with a release date still to be announced.
PC players will need 65 GB of installation space, 16 GB of RAM, Windows 10 64-bit and a DirectX 12 GPU to run the open-world shooter.
Adaptive Triggers are in effect when firing weapons, while Haptic Feedback lets you feel the impact of thrown projectiles and blows.
Co-op survival crafting game Core Keeper is coming to all consoles on the same day as exiting its Early Access phase on PC.
The new modes will be added as part of a free update, though a specific release date hasn't yet been confirmed.
Those who pre-order the upcoming shooter (or buy the Deluxe Edition) will get access to the classic outfits.