Stardock Studios' CEO Brad Wardell on how the Xbox One could potentially use the cloud.
"I think it's reasonable for game players to expect great things from the current generation of consoles."
PS4 fans are not happy and understandably so.
"It's important that games have a stable, high frame rate so that gameplay appears smooth."
A step in the right direction.
A complete guide for Call of Duty: Advanced Warfare Ascendance DLC.
Sony's misguided experiment comes to an end.
But overall development pipeline for PC and Xbox One games will become more similar and tighter.
A disappointing month overall.
Brad Wardell on how Vulkan can probably make easier for developers to make games on PS4.
"We are not fans of the whole 'cinematic experience'," says Daniel Ström, CEO of Guru Games.
A complete video walkthrough for Tales from the Borderlands – Episode 2: Atlas Mugged.
Metal Gear Solid and Bully for the PS4? Count me in.
Now you can know if it's you, or if it's PSN.
Users are reporting a variety of issues following the 2.50 update.
We test the new feature across eight different games.
A complete guide for Bloodborne.
"Our PS4 and Xbox One versions are almost identical at a healthy frame rate, that's quite a result in a world of upscaled or letterboxed games."
That's March 23.
Game director Andrea Basilio reveals that they were not happy with 900p so they pushed for further optimizations.