Now you know where to go...roughly 3 days from now.
CEO Eric Hirshberg believes the industry can support two big releases in the same period.
Eric Hirschberg believes digital consumption and decline of demand on previous gen consoles is to blame.
Sledgehammer Games' Bret Robbins explains how Advanced Warfare is the definitive Call of Duty game.
"To make a long story short, what we do is, everything is based on physical values," says SledgeHammer games.
Xbox users who can't attend Gamescom are in luck.
Sledgehammer Games art director Joe Salud says the studio will always want to do more with a game's visuals.
Power indeed changes everything.
Sledgehammer promises we won't be seeing "the same old Call of Duty".
It is all about the player's choice.
Co-founder Michael Condrey talks about some of the ways the old gameplay has changed.
MLG presenter says the game emphasizes skill more than any COD game before it.
Sledgehammer co-founders discuss the gameplay potential of the new exo-suit.
It will encourage replay value of the single player campaign, says creative director Bret Robbins.
Sledgehammer is focusing all its efforts on a 'single' story.
Creative director Bret Robbins talks about the next big Call of Duty title.
Advanced Warfare is using blend-shape technology for realistic facial capture.
Glen Schofield wants to capture the same feeling that the original Modern Warfare evoked.
Though most would be happy if the game is better than Ghosts.
No, we don't mean the graphics or the engine powering the game.