Work carries on for Japanese voice recording sessions for Death Stranding.
Cross-play is "making the gaming experience better", says Gaijin CEO Anton Yudintsev.
Where there is smoke, there’s fire...
"VR will be very important in PS5," says Tessera Studios' Pablo Lafora.
Only the creation tools will be available, but it’s a start.
Sony’s Shawn Layden hopes the rhetoric will shift from a console warring to a console cooperation one going forward.
You can’t build a skyscraper without first laying down the foundations.
Now to wait for one final random PS Vita system update.
If she doesn't say "I'm Mary Poppins, ya'll!" I'll be very disappointed.
"That's an area where you will likely see us start to make more noise in the new term," says Shawn Layden.
Guillaume Boucher-Vidal, CEO of Nine Dots Studio believes more powerful hardware can lead to gameplay advancements, instead of "only low impact visual adjustments".
He also outlines several additional features that would make cross-platform play a better experience for players.
It's another one of those "stability" updates.
With "Hell or High Water" as the background score, Deacon reflects on better times.
Sony executive reflects on what was the company’s “Icarus moment”.
Also recognizes Microsoft’s efforts with the Xbox Adaptive Controller.
Controversial but hugely successful executive will be guiding PlayStation as a whole going forward.
I assume Sony will want to be at E3 for the PS5’s launch year, at least.
Sony understands that delaying games can sometimes be essential to the creative process.
"We were told in no uncertain terms that it was not going to happen," says Chucklefish CEO.