It also confirmed that the lore-filled Galactic Guide, unavailable during the beta, is accessible at launch on August 23rd.
Firewalk says players can unlock "hundreds of items" by playing the game, completing Jobs, leveling up characters, and more.
The demo offers the first chapter (and major boss fight) for players to try for free, with save data carrying over to the game.
Participants can also test our personalized 3D audio profiles and customize Remote Play settings for each user on their console.
Patch 1.49 goes live today at 11 PM Pacific, and will also bring a new GT Cafe Menu and a new circuit in the form of the returning Eiger Nordwand.
Game Help also supports Voice Command, though the latter is only available for English-speaking players in the UK and US.
A new environment variant, objectives, massive outposts and fortresses, and developments for the Galactic War are also inbound.
It also seemingly includes "life-saving armor", which could mean flame resistance for dealing with planets like Hellmire.
Will Sucker Punch and Sony ever return to their beloved superhero/supervillain franchise?
"We have definitely bent the rules a lot. But the characters remain core to who they are," says James Windeler, narrative director at Guerrilla.
Sony and Firewalk's upcoming hero shooter is failing to get any real traction, having failed to attract players in sizeable numbers during its beta period.
"We’re not blessed with huge media budgets, so we have to be quite scrappy really, and quite tenacious to fight for funds that would probably go somewhere else," says Xbox's Michael Flatt.
The open beta adds a new map, Bone Mines, and a new mode, Area Control. Players can also unlock a new Variant for Haymar.
Devkits of the upcoming enhanced console reportedly went out this spring, with certification applications allegedly set to be filed later this month.
Excellent visuals and solid gunplay adorn Firewalk Studios' competitive shooter, but some of its ideas could use a rethink.
Creative director Nicolas Doucet says the platformer "can be a lot prettier, and have a lot more physics and things" than Astro's Playroom.
Team Asobi "never said it absolutely has to be 20 to 30 hours" and wants a game "in which the tempo is constant throughout."
Our comprehensive list of PS5-compatible headsets for every budget.
Several staff members are credited for PvE in the early access beta, though Firewalk hasn't officially confirmed a dedicated mode.
Fatal Fury: City of the Wolves, Infinity Nikki, Evotinction, Convallaria, Rusty Rabbit, and Wuthering Waves are also playable.