Archive For Tango Gameworks Tag

Hi-Fi Rush Review – Just What the Doctor Ordered

Hi-Fi Rush Review – Just What the Doctor Ordered

Hi-Fi Rush feels like being in the front row of a concert for your favorite band. It’s colorful, and charming. But, most importantly, it has a personality all its own.

Hi-Fi Rush Was Pitched in 2017 After The Evil Within 2 – Director

Hi-Fi Rush Was Pitched in 2017 After The Evil Within 2 – Director

Despite some initial hesitation, director John Johanas went ahead with the pitch, describing it as "one of those dream games."

Hi-Fi Rush and Dead Space Remake Debut in Steam’s Weekly Global Sellers List

Hi-Fi Rush and Dead Space Remake Debut in Steam’s Weekly Global Sellers List

Meanwhile, Luminous Productions' action RPG Forspoken missed the top ten and is in 92nd place in the current sales charts.

Hi-Fi Rush Announced by Tango Gameworks, Out Today

Hi-Fi Rush Announced by Tango Gameworks, Out Today

Sporting a stylized animated aesthetic, a focus on rhythm action combat, combos, and more, Hi-Fi Rush promises to be Tango Gameworks' most unique game to date.

Tango Gameworks’ Next Game to be Announced at Xbox and Bethesda Developer_Direct – Rumour

Tango Gameworks’ Next Game to be Announced at Xbox and Bethesda Developer_Direct – Rumour

A known leaker has claimed that Tango Gameworks will be unveiling its next game soon, possibly at the upcoming Xbox showcase.

Ghostwire: Tokyo Director Says He’ll Eventually Want to Make DLC or Sequels

Ghostwire: Tokyo Director Says He’ll Eventually Want to Make DLC or Sequels

"I think that when things calm down a bit more, and when I've cooled down a bit more, I'll have ideas for DLC and sequels, and I'll want to make them," says Kenji Kimura.

Ghostwire: Tokyo Update Adds Variable Refresh Rate Support on PS5, New Cosmetic Item and Emotes

Ghostwire: Tokyo Update Adds Variable Refresh Rate Support on PS5, New Cosmetic Item and Emotes

Performance improvements for PS5 and PC, along with a Yokai Volume slider to adjust the Tengu's sound level, are also included.

Why Are Bethesda-Published Single Player Games Flopping Commercially?

Why Are Bethesda-Published Single Player Games Flopping Commercially?

Bethesda-published games often see a startling disparity in critical reception and commercial performances- why exactly is that?

Ghostwire: Tokyo Guide – How to Increase Max Health and SP Capacity

Ghostwire: Tokyo Guide – How to Increase Max Health and SP Capacity

Surviving a Visitor-infested city isn't easy but having more health and SP will give you an edge. Here's how to go about increasing both.

Kirby and the Forgotten Land Enjoys Stellar Launch in Japan with Over 380,000 Units Sold in 3 Days

Kirby and the Forgotten Land Enjoys Stellar Launch in Japan with Over 380,000 Units Sold in 3 Days

Nintendo Switch's newest 3D platformer has topped the weekly Japanese sales charts, while Ghostwire: Tokyo sees a disappointing debut.

Kirby and the Forgotten Land Enjoys Series’ Biggest Ever Launch in the UK

Kirby and the Forgotten Land Enjoys Series’ Biggest Ever Launch in the UK

A couple of new releases are in the top 2 positions for last week's physical sales charts in the UK, but Ghostwire: Tokyo has failed to make the top 10.

Ghostwire: Tokyo is Available Worldwide on PS5 and PC

Ghostwire: Tokyo is Available Worldwide on PS5 and PC

Tokyo resident Akito teams with spirit detective KK to unravel the mass disappearance of the city's population in the new first-person title.

Game Pass Will Allow Tango Gameworks to Make Both Smaller and AAA Games, Shinji Mikami Suggests

Game Pass Will Allow Tango Gameworks to Make Both Smaller and AAA Games, Shinji Mikami Suggests

"Thanks to the emergence of game subscription services over the past few years, we feel that it is now possible to make games on a smaller scale," says Tango boss Shinji Mikami.

The Evil Within 2 Director is Working on a New Game That’s “the Complete Opposite of Horror”

The Evil Within 2 Director is Working on a New Game That’s “the Complete Opposite of Horror”

Tango Gameworks boss Shinji Mikami confirms that John Johanas – the director of The Evil Within 2 – is working on something non-horror.

Ghostwire: Tokyo Guide – Top Tips and Tricks to Keep in Mind

Ghostwire: Tokyo Guide – Top Tips and Tricks to Keep in Mind

As you dive into the spooky, fog-covered open world of Tokyo, keep these handy pointers in mind.

Ghostwire: Tokyo Accolades Trailer Highlights Critical Acclaim, Early Access Now Live

Ghostwire: Tokyo Accolades Trailer Highlights Critical Acclaim, Early Access Now Live

Pre-orders of the Digital Deluxe Edition on PS5 can play the full game now. Pre-loads are live for PC ahead of its release on March 25th.

Ghostwire: Tokyo 4K and Ray Tracing Requirements for PC Detailed

Ghostwire: Tokyo 4K and Ray Tracing Requirements for PC Detailed

30 FPS has been specified as the target but PC players can run the game in 60 FPS or at an uncapped frame rate depending on their set-up.

Ghostwire: Tokyo PC Pre-Load and Global Release Timings Revealed

Ghostwire: Tokyo PC Pre-Load and Global Release Timings Revealed

Pre-loads start today at 10 AM PT/1 PM ET/5 PM GMT on Steam. North America and South America can start playing at 9 PM PT on March 24th.

Ghostwire: Tokyo Review – Fog World

Ghostwire: Tokyo Review – Fog World

Ghostwire: Tokyo's open world structure is formulaic, but the game still boasts enjoyable combat, fun exploration, and well-designed quests.

Ghostwire: Tokyo Shows 10 Minutes of PC Gameplay with Ray Tracing

Ghostwire: Tokyo Shows 10 Minutes of PC Gameplay with Ray Tracing

New IGN video showcases Ghostwire: Tokyo running on a PC with all settings set to "Cinematic Quality" and full ray tracing enabled.