Archive For Tango Gameworks Tag

Tango Gameworks CEO Hints At Potential Game In Development Looking At “New Genres”

Tango Gameworks CEO Hints At Potential Game In Development Looking At “New Genres”

The legendary Shinji Mikami says that they have fresh and young talent ready to experiment on an unannounced project.

Tango Gameworks Confirms New Title in Development, The Evil Within 2 Director Involved

Tango Gameworks Confirms New Title in Development, The Evil Within 2 Director Involved

Founder Shinji Mikami recently confirmed that the studio's next title is in development with John Johanas "working energetically" on it.

GhostWire: Tokyo – Ethereal Weaving and Enemy Abilities Detailed

GhostWire: Tokyo – Ethereal Weaving and Enemy Abilities Detailed

The PS5's DualSense helps in discerning between different abilities while the response from the triggers grows as you become stronger.

GhostWire: Tokyo Shows More of its Creepy World in New Trailer

GhostWire: Tokyo Shows More of its Creepy World in New Trailer

Tango Gameworks' upcoming action-adventure title shows off first person combat, a city in disarray, and much more.

GhostWire: Tokyo Delayed to Early 2022

GhostWire: Tokyo Delayed to Early 2022

Tango Gameworks seeks to protect the health of its employees. However, it's looking to show more of the title "in the coming months."

GhostWire: Tokyo Will Support Ray Tracing on PS5

GhostWire: Tokyo Will Support Ray Tracing on PS5

Tango Gameworks' upcoming action adventure title also seemingly targets dynamic 4K resolution with ray tracing and HDR enabled.

The Evil Within Trademark Has Been Renewed for “Continued Use”

The Evil Within Trademark Has Been Renewed for “Continued Use”

Fingers crossed for The Evil Within 3.

GhostWire: Tokyo – PS5 DualSense Support for “Sixth Sense” and Elemental Powers Revealed

GhostWire: Tokyo – PS5 DualSense Support for “Sixth Sense” and Elemental Powers Revealed

Tango Gameworks' upcoming action title is leveraging the controller in some interesting ways.

GhostWire: Tokyo’s Former Lead Forms Her Own Independent Studio

GhostWire: Tokyo’s Former Lead Forms Her Own Independent Studio

Ikumi Nakamura looks to start a new journey after leaving Tango.

The Evil Within On Xbox Game Pass PC Seems To Be An Improved Port With New Options

The Evil Within On Xbox Game Pass PC Seems To Be An Improved Port With New Options

The version on Game Pass looks closer to a remaster than a simple port job.

Tango Gameworks is a Great First Step in a Larger Japanese First Party Presence for Xbox – Phil Spencer

Tango Gameworks is a Great First Step in a Larger Japanese First Party Presence for Xbox – Phil Spencer

"I can’t wait to spend more time with the Tango team and get to know them,' says the head of Xbox.

Xbox Game Pass Receives 20 Bethesda Titles Today

Xbox Game Pass Receives 20 Bethesda Titles Today

Dishonored Definitive Edition, Doom 64, The Evil Within, and more will debut on the service.

Fallout 4, The Evil Within Bundle Coming to Game Pass – Rumor

Fallout 4, The Evil Within Bundle Coming to Game Pass – Rumor

Recent Microsoft Store listings could hint at their addition to Game Pass.

Resident Evil Creator Shinji Mikami Says He Could Direct One Last Game Before Retiring

Resident Evil Creator Shinji Mikami Says He Could Direct One Last Game Before Retiring

But he'll only do it if he can fulfil his creative vision from beginning to end.

GhostWire: Tokyo Also Console Exclusive To PS5 For 1 Year

GhostWire: Tokyo Also Console Exclusive To PS5 For 1 Year

The action title will join Deathloop as an exclusive for the same period of time.

Deathloop, GhostWire: Tokyo Timed Exclusivity on PS5 Will be Honored – Xbox Boss

Deathloop, GhostWire: Tokyo Timed Exclusivity on PS5 Will be Honored – Xbox Boss

However, future Bethesda titles will come to Xbox, PC and "other consoles on a case by case basis."

Deathloop, GhostWire: Tokyo Developers Outline PS5 DualSense Features for Weapons and Combat

Deathloop, GhostWire: Tokyo Developers Outline PS5 DualSense Features for Weapons and Combat

Unjamming weapons in Deathloop and charging energy in GhostWire: Tokyo are just some of the uses.

GhostWire: Tokyo Is Not a Horror Game, But Will Still Have “Moments of Spookiness”

GhostWire: Tokyo Is Not a Horror Game, But Will Still Have “Moments of Spookiness”

The developer hopes to deliver "deliver a fun experience packed with ominous, mysterious, and spooky elements."

GhostWire: Tokyo Lets You Pet the Dog

GhostWire: Tokyo Lets You Pet the Dog

Tango Gameworks' Shinji Mikami reveals the same in a new video.

QuakeCon at Home 2020 Live Schedule Revealed

QuakeCon at Home 2020 Live Schedule Revealed

No mention of Starfield or The Elder Scrolls 6, unfortunately.