'We tackle each platform separately.'
'The Division is about exploring.'
Looting and driving and realism, oh my!
But don't worry, there's still a lot of time to its release.
'Snowdrop engine has very high graphical fidelity.'
'It's a massive game.'
This E3 Ruled.
Defining the "old" that must be thrown out for the theoretical "new" isn't easy.
Massive Entertainment's David Polfeldt talks about game development ethics.
Apparently it's an exciting and valuable process.
Massive undertaking gets massiver.
Way too dynamic.
Saturday can't come soon enough.
We take a deeper look in to what Ubisoft's latest has to offer.
Informative Interview with new details