Archive For the falconeer Tag

The Falconeer: Warrior Edition Interview – Porting, PS5 Tech, Future Plans, and More

The Falconeer: Warrior Edition Interview – Porting, PS5 Tech, Future Plans, and More

The Falconeer creator Tomas Sala speaks with GamingBolt about bringing the game to PlayStation and Nintendo Switch.

The Falconeer: Warrior Edition Runs at 4K/60 FPS on PS5, Will Target 60 FPS on Switch

The Falconeer: Warrior Edition Runs at 4K/60 FPS on PS5, Will Target 60 FPS on Switch

Developer Tomas Sala says that on PS4, the game fluctuates between 1080p and 900p, while on PS4 Pro, the resolution is kicked up to 1440p.

Xbox Series S is “a Really Great Bit of Kit,” Says The Falconeer Developer

Xbox Series S is “a Really Great Bit of Kit,” Says The Falconeer Developer

The Falconeer creator Tomas Sala believe Microsoft's dual-console approach, combined with Xbox Game Pass, makes for "a solid strategy."

AMD’s Super Resolution on PS5 and Xbox Series X/S “Makes This Generation of Consoles Really Quite Exciting” – Dev

AMD’s Super Resolution on PS5 and Xbox Series X/S “Makes This Generation of Consoles Really Quite Exciting” – Dev

The Falconeer developer Tomas Sala says that while application of FSR will vary from developer to developer, the tech is an exciting one nonetheless.

The Falconeer: Warrior Edition Launches for PS5, PS4, and Nintendo Switch in August

The Falconeer: Warrior Edition Launches for PS5, PS4, and Nintendo Switch in August

A new expansion has also been announced, also launching in august.

The Falconeer Gets New Trailer And Update, “Atun’s Folly”

The Falconeer Gets New Trailer And Update, “Atun’s Folly”

Become a pirate with this new update.

Final Fantasy 12: The Zodiac Age, The Falconeer Coming to Xbox Game Pass in February 2021

Final Fantasy 12: The Zodiac Age, The Falconeer Coming to Xbox Game Pass in February 2021

Project Winter, Ghost of a Tale and Jurassic World Evolution also coming this month.

The Falconeer Receives Free Update In The Kraken

The Falconeer Receives Free Update In The Kraken

New missions and locations are added in this update from the deep.

A Conversation About Next-Gen and Indies with Unity’s Brett Bibby and The Falconeer Dev Tomas Sala

A Conversation About Next-Gen and Indies with Unity’s Brett Bibby and The Falconeer Dev Tomas Sala

We speak about the Unity engine's next-gen pipeline, the process of The Falconeer's solo development, and more.

Xbox Series S is “An Extremely Capable Machine” – Unity Chief Product Officer

Xbox Series S is “An Extremely Capable Machine” – Unity Chief Product Officer

Unity's Brett Bibby feels the Xbox Series S is "focused on delivering a similar experience at a lower resolution."

The Falconeer Review – Do A Barrell Roll

The Falconeer Review – Do A Barrell Roll

The Falconeer doesn't live up to its potential, but ends up being pretty compelling nonetheless.

The Falconeer Performance Mode Targets 1800p/120 FPS on Xbox Series X, 1080p/120 FPS on Xbox Series S

The Falconeer Performance Mode Targets 1800p/120 FPS on Xbox Series X, 1080p/120 FPS on Xbox Series S

Native Mode runs at 4K/60 FPS for Series X and 1800p/60 FPS for Series S.

The Falconeer Shows Rival Factions In Gorgeous “The Free And The Fallen” Trailer

The Falconeer Shows Rival Factions In Gorgeous “The Free And The Fallen” Trailer

The game is looking incredible in this action-packed trailer.

The Falconeer Is Targeting A Baseline 60 FPS On Base Xbox One

The Falconeer Is Targeting A Baseline 60 FPS On Base Xbox One

The developer also hopes to support 4K on the Xbox One X "eventually."

The Falconeer Interview – Take to the Skies

The Falconeer Interview – Take to the Skies

Tomas Sala speaks with GamingBolt about his upcoming fantasy flight open world RPG.

Xbox Series X’s GDDR6 Memory Will Allow More Complex Simulations and Likelife Fidelity – The Falconeer Dev

Xbox Series X’s GDDR6 Memory Will Allow More Complex Simulations and Likelife Fidelity – The Falconeer Dev

The console's improved memory "might mean some complex effects are easier achieved and thus more often used."