Design Director Mike Chapman also talks about power leveling in the game.
A perspective we don't often get.
Up to four players can mine, fight and plunder a dangerous system of caves.
A universal challenge with a unique solution.
Pretty good deal, I have to say.
Sea of Thieves has some serious stream pull it seems.
Well that's good, I think?
Microsoft gearing up for the Play Anywhere future, then.
Lara Croft's latest adventure will be part of the game streaming service soon.
Rare talks about the enormous strongholds and the loot they hold.
These graphics are definitely not decaying, that's for sure.
The collectible card battler will leave Early Access in just a few days.
That's pretty impressive to be honest.
They will also support the game for "as long as people play it".
Rare is more committed to its vision for the game.
It will run on a toaster if you want it to.
Rare confirms that pay-to-win mechanics are "completely out of the question".
A pirate's life 4K me, yo-ho!
Contextualizing the loot, literally.
Share cloud saves and Achievements or fight alongside your friends in co-op.