Ubisoft is also noting that HDR support will be coming to "all supported platforms".
Sony also confirms over 100 games for PSVR.
Respawn is ensuring a "substantially clearer/sharper image" presentation for the first person shooter.
"Over the holiday it’s going to be a must-have item."
Director Andreas Beijer talks about inspirations for the upcoming nature-focused platformer.
Also confirms native 4K/60fps support for Project Code: SHIFT on Xbox One X.
Mike Ybarra responds to angry (and not very bright) fans.
Xbox One X shipments "are fine".
The PS4 and PC game is now making its way to Microsoft's consoles.
Additionally, the company is trying to bring a focus towards streaming and software services.
Project Code: SHIFT Dev will leverage the more powerful hardware of the Xbox One X.
Xbox does what PlaySta...don't?
These range from the use of non-verbal communication to the brig where players can be sent by crew members.
"When playing photo realistic AAA multimillion dollar games you will be able to see differences."
Two of the biggest shooters confirmed to receive enhancements on Xbox One X.
"The Xbox One X, that’s just starting."
4K and HDR support for Deep Rock Galactic on Xbox One X also confirmed.
But which will see higher demand?
Freejame Games' producer Phil Davidson tells us everything he can about Robocraft Infinity.
Chris McCue, Technical Director of World of Tanks gives us the lowdown on PS4 Pro and Xbox One X implementation.