This version was specially built for the Xbox One, it's not just a port.
Ideas have been percolating for the game since 2008.
TT Games' goes Jurassic in its latest action adventure platformer.
Enemies will be stronger, some items will carry over and any difficulty can be selected.
Square Enix America CEo Phil Rogers talks about Microsoft's "passion and belief" for the game.
Locations are limited but you can "go crazy" with options in the RPG's base builder.
Activities begin to repeat in Bungie's online shooter.
Four new maps and the final episode of the Exo Zombies storyline coming next week.
The last DLC brings things full circle.
'It's not just a lofty goal for us.'
Xbox One about to get an ARMA game?
Frogmind talks development on current gen and caring about games more than platform differences.
Give discourse a chance.
Why not just give it away for free at this point?
"We also don't discuss contracts."
SCE's Shuhei Yoshida says remaking games on PS4 "makes the games even better".
Bungie is taking the whole "10 year journey" slogan seriously.
Curious why Bethesda didn't opt for id Software's engine? Here's why.
Past Hulk Hogan DLC also seems to have been removed.