Ubisoft's open world title receives a host of new details.
'I want to be in a place where there are more possibilities, more growth in all senses, in creativity and innovation and business'
Microsoft's Yusuf Mehdi explains the reason behind the price cut.
"You want to have a steady framerate, but you want to have dynamism at the core of the experience," explains the game's creative director.
Sean Tracy of Crytek talks in detail about exploiting the power of the PS4 and Xbox One.
Insomniac talks about the movement system in their upcoming Xbox One exclusive.
You can finally pick up an Xbox One without the Kinect sensor.
PS4 & Xbox One developer talks about the various development issues facing both consoles.
Along with some other unannounced games separate from the post-apocalyptic franchise.
CD Projekt RED co-founder Marcin Iwinski says the team is "still working on squeezing the juice out of consoles".
GameStop indicates that the DLC will be out this Thursday.
Co-founder's Michael Condrey and Glen Schofield talk about approaching the next COD as a "new IP".
Plus a range of changes for both PC and Xbox One players.
'V Has Come To.'
This 'is' next generation vistas.
Also addresses Game DVR and Update Console issues.
Explore the smelly tunnels beneath the port city where evil awaits.
Crossing the Line will allow the player tom shift between the world of dead and living.
Pre-order for the Infernal Pauldrons bonus item.
Trials Fusion lead designer Karri Kiviluoma states that the difference in resolution between the PS4 and Xbox One versions of Trials Fusion is hard to notice.