Bungie's latest expansion falls back on incessant grinding and menial tasks to pad the runtime.
"We’ve never had so much power in a console before," says Unity's Brett Bibby.
Xbox Series S performance also revealed in a new video.
Find out how Ubisoft collaborated with CRCR for the trailer.
CD Projekt CFO says digital sale ration should be "farther than we had on The Witcher 3."
Quality and Performance options are now available for Xbox Series X/S and PS5 players.
Well, okay then I guess.
Arkadiusz Reikowski and Akira Yamaoka discuss their sound design philosophies for the horror title.
Spiders' action RPG will also receive new content.
Other improvements, such as support for variable frame rates, have also been detailed.
CD Projekt's Adam Kiciński said there will be "some strategy update" on multiplayer next year.
Spencer acknowledges the problems with pre-orders this go around.
We speak about the Unity engine's next-gen pipeline, the process of The Falconeer's solo development, and more.
The developer says it was able to "achieve a lot" during the three extra weeks of polish.
It will also release on Steam, GOG and the Microsoft Store in the same period.
Here are some of the best skills and abilities to pursue along with tips on leveling up quickly.
"We’re going to get a better Halo game at a good time when people can actually get a console," says the Xbox boss.
The Witcher series also helps generate $28 million in revenue for the previous fiscal quarter.
Microsoft says they'll keep working with developers to improve optimization.