The game's director also promises that it's not going to be a very niche title.
Windy deserts with poor visibility clash with alien forests and ruins.
Examining the potential of Xbox Series X's 12 TFLOPs GPU.
In addition to a fifth "medium" sized game.
Pump the brakes on all that hype for now.
Nothing stops Capcom's survival horror train.
People Can Fly discusses the challenges of creating a new sci-fi universe.
PlatinumGames also talks about potential releases for Xbox Series X and PS5.
The key to Microsoft's future success seems to lie in their past.
Two more major companies pull out of the upcoming event due to health concerns.
Quick resume will also work when resuming from standby.
"We’re looking to expand into new genres and styles of play," says studio head Atsushi Inaba.
Next-gen exclusives will be seen "somewhat farther down the road."
The Head of Xbox sees a future of more options, and more boxes.
Sometimes, defense can be the best offense.
"Gamers should never be forced to purchase the same game twice or pay for upgrades," says CD Projekt RED.
Xbox boss Phil Spencer outlines variable rate shading, Quick Resume and more.
The developers feel the addition of an SSD to next-gen consoles is "definitely a step forward."
Meanwhile, the studio is now also fully committed to ray-tracing.
Will next-gen hardware bring about as many advancements in gameplay as it does in visuals?