Take-Two Exec Says Microsoft Needs To Prove Game Pass’ Worth To Continue Justifying Studio Acquisitions

Expanding Game Pass’ appeal is what causes and leads to more studio acquisitions.

Posted By | On 12th, Feb. 2019

xbox game pass

Microsoft has been on an acquisition spree of late, which is undoubtedly in an attempt to bolster their lineup of first party games and studios (even as their actions seems to be provoking similar rhetoric over at the Sony side). However, to continue with this manner of studio acquisition, which is specifically aimed at developers of mid-tier games, Microsoft will need to establish the worth of Game Pass, both internally and externally.

That’s what Michael Worosz, head of Take-Two’s Private Division, a label started specifically to fund and publish similar mid-tier games, said in an interview with MCVUK, also adding that even in the event that they do prove Game Pass’ worth, not every studio will be up for an acquisition anyway.

“Right now it seems clear that Microsoft is trying to accrue value to their Game Pass value proposition, by having uniquely available content there,” he said. “I think that makes sense to a degree, I think they’re going to have to demonstrate Game Pass’s growth over time to be able to continue to do acquisitions like this, and if it does work for them, then I can see them doing more acquisitions to build out exclusive content.

“Certain developers want to to be independent for that reason, they’ve worked at larger companies and want to be able to control their own destiny to a larger degree, they want more creative freedom. Having a larger corporate parent, particularly one with a trillion dollar market cap like Microsoft, sometimes gets in the way.”

All of what he says makes sense, of course. In the past, Microsoft has allegedly frequently interfered with the studios it owned, which caused the downfall of many of them. It seems like Xbox boss Phil Spencer wants to adopt a more studio-friendly, hands-off attitude, which is good to see, but whether or not it plays out as intended remains to be seen.


Keep On Reading!

The Legend of Zelda: Ocarina of Time Remake Is an Adventure You Never Want to Leave

The Legend of Zelda: Ocarina of Time Remake Is an Adventure You Never Want to Leave

Nintendo retains the core of the classic while leveraging improved visuals and quality-of-life features to mak...

Gears of War Celebrates 20 Years of the Franchise With a New Trailer

Gears of War Celebrates 20 Years of the Franchise With a New Trailer

The trailer takes us through several pivotal story moments from the original trilogy and even some of the more...

Silent Hill 2 Remake Gets New Update Fixing PS5, PS5 Pro’s Performance Mode Bugs From August

Silent Hill 2 Remake Gets New Update Fixing PS5, PS5 Pro’s Performance Mode Bugs From August

The update also brought in a host of other bug fixes across visuals, gameplay, and cutscenes, further refining...

Death Stranding 2: On the Beach, Atomfall, and More Coming to PS Plus Extra and Premium in November

Death Stranding 2: On the Beach, Atomfall, and More Coming to PS Plus Extra and Premium in November

Kojima Productions' critically acclaimed sequel joins this month's offerings alongside Trepang2 and Dragon Que...

Star Wars: Galactic Racer Studio Has Been Silent Because It Is Still “Logging Feedback”

Star Wars: Galactic Racer Studio Has Been Silent Because It Is Still “Logging Feedback”

Publisher Secret Mode noted that the amount of feedback has been massive, and that Fuse Games didn't want to "...

GTA 6 is the Most Pre-Ordered Title in History on the PlayStation and Microsoft Stores

GTA 6 is the Most Pre-Ordered Title in History on the PlayStation and Microsoft Stores

With nine days left before its worldwide launch, Sony and Xbox have confirmed that Rockstar Games' latest has ...