The Elder Scrolls: Blades Microtransactions Prices Revealed

On the aggressive side, to be honest.

Posted By | On 31st, Mar. 2019

elder scrolls blades

A proper first person dungeon crawling Elder Scrolls RPG on a mobile screen is a huge deal- it’s not a full-blown Elder Scrolls experience, but it comes close enough to emulating it on mobile devices, allowing you to jump in and anywhere and at any time. That said, being a free-to-play mobile titles comes with sacrifices of its own- like microtransactions, of course.

With The Elder Scrolls: Blades recently having entered early access on Android and iOS devices, monetization in the game has come to light with people getting to go hands on with it (via Kotaku AU)- and it’s a little on the steep side. The Elder Scrolls: Blades rewards players with chests at the end of its dungeons, chests which are full of loot for you to gather and use. But while in the early goings, these chests come with no strings attached, after the game’s opening sections, the chests require gems to be opened. It’s either that, or, in typical mobile game fashion, you wait for a timer to count down to zero to be able to open the chest.

Of course, you can purchase the required gems with real world money, if you don’t want to wait around for the timer. And the pricing for said gems? A little steep, as I mentioned. Gems can be bought in various increments. $2.99 buys you a collection of 160 gems, $7.79 gets you 500 gems, $14.99 gets you 1200 gems, while $30.99 gets you 2500 gems. You can also spend $79.99 to get 6,500 gems, or go all-out and purchase 14,000 gems for a price of $159.99.

How much gems do you need to open chests? That’s where it gets interesting. Golden Chests cost 250 gems, Elder Chests cost 750 gems, while one Legendary Chest will set you back 2500 gems. Of course, you get better loot with each of those progressively- but that essentially means that to get one chest full of the highest tier loot available (that being a Legendary Chest), you have to spend $30.99 (which is how much 2500 gems cost). For $159.99, you get enough gems to open five Legendary chests (and then have enough gems left to open two Elder chests).

As I said, that seems a little steep. That said, The Elder Scrolls: Blades is currently in early access, so there’s always the chance that Bethesda will revise these rates before the game’s full launch.


Amazing Articles You Might Want To Check Out!



Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Armored Core 6: Fires of Rubicon Team Didn’t Want to Focus on Souls-Like Exploration

Armored Core 6: Fires of Rubicon Team Didn’t Want to Focus on Souls-Like Exploration

Director Masaru Yamamura says it's about customizing mechs and "how it affects your play because that's what m...

Final Fantasy 16 Pre-orders Tracking Behind Final Fantasy 15 – Rumor

Final Fantasy 16 Pre-orders Tracking Behind Final Fantasy 15 – Rumor

Square Enix is reportedly "panicking slightly" over the pre-order numbers for its action RPG, which is out on ...

Destiny 2 Xur Inventory – Sweet Business, Aeon Swift, Lion Rampant, and More

Destiny 2 Xur Inventory – Sweet Business, Aeon Swift, Lion Rampant, and More

New random rolls for Hawkmoon and Dead Man's Tale, Future War Cult's Simulator set, and new Legendary weapons ...

Final Fantasy 7 Rebirth Has a “Wide and Multifaceted World With a High Degree of Freedom” – Director

Final Fantasy 7 Rebirth Has a “Wide and Multifaceted World With a High Degree of Freedom” – Director

Director Naoki Hamaguchi says players will experience a "myriad of different stories along the way" in the upc...

Pathfinder: Abomination Vaults Kickstarter Campaign is Now Live

Pathfinder: Abomination Vaults Kickstarter Campaign is Now Live

The Kickstarter campaign to fund development of action RPG Pathfinder: Abomination Vaults is now live.

Diablo 4 Early Access on PS5 Giving Some Players “Invalid Licence” Error

Diablo 4 Early Access on PS5 Giving Some Players “Invalid Licence” Error

Some PS5 players trying to play Diablo 4's early access seem to be getting hit with an "invalid licence" error...