Top 30 Best Open World Games of this Generation

It's a whole wide world out there in these good to great games.

Posted By | On 25th, Oct. 2017

Page 22 of 30

Middle Earth: Shadow of War

Middle Earth Shadow of War_12

Of course, Middle Earth: Shadow of War took this all to a much larger scale. There’s a staggering amount of stuff to do from building an army of Orc followers and levelling them up, assaulting keeps and protecting said keeps to discovering higher tiers of gear and weaponry, engaging in arena battles and what have you. The Nemesis system also returns in grand fashion, lending even more to personal narratives that pervade the Middle Earth titles than before.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Starfield’s Unity Ending, New Game+ Was a “Weird, Deep Question” Todd Howard Wanted to Ask Players

Starfield’s Unity Ending, New Game+ Was a “Weird, Deep Question” Todd Howard Wanted to Ask Players

Howard and lead creative producer Tim Lamb spoke about some of the changes made to Starfield with the release ...

The Last of Us Online’s Cancellation Was a Good Decision, Says Microsoft Game Studios Co-Founder

The Last of Us Online’s Cancellation Was a Good Decision, Says Microsoft Game Studios Co-Founder

Empathizing with developers who lost their work, Laura Fryer called out studio's leadership for a lack of plan...

007: First Light Spoiler-Heavy Footage Leaked by Indonesian Ratings Board

007: First Light Spoiler-Heavy Footage Leaked by Indonesian Ratings Board

The leaked footage seemingly included several major plot beats from the games, including the ending for 007: F...

Pragmata’s Combat May Be Its Biggest Surprise Yet

Pragmata’s Combat May Be Its Biggest Surprise Yet

The upcoming sci-fi shooter blends hacking, gunplay, and real-time strategy into a combat system that demands ...

Pragmata Review – Hack and Dash

Pragmata Review – Hack and Dash

It has been a long time coming, yes, but it’s fair to say that Pragmata is worth the wait.

Former Naughty Dog Developer Says Studio Learned From The Last of Us That “Crunch is a Requirement”

Former Naughty Dog Developer Says Studio Learned From The Last of Us That “Crunch is a Requirement”

"Well, we've just come to realize this is what it takes to make games at our level," recalled Benson Russell f...