Unravel Dev On Cloud Gaming’s Impact This Gen: “We’re Definitely Not There Yet”

'We're not there yet.'

Posted By | On 12th, Feb. 2016

unravel x

This generation of console gaming hasn’t been the kind of step forward, the paradigm shift in game design, that has been associated with new console cycles in the past. All three systems this generation seem to be just more powerful versions of their predecessors.

A lot of this has to do with the fact that what was expected to create a generational shift with this console cycle was roundly rejected by gamers- Microsoft’s vision for cloud gaming. But cloud gaming definitely has potential for the future of gaming- and we are already seeing Microsoft invest in it, with the upcoming Crackdown 3, and Sony with PlayStation Now. Even Nintendo have started to discuss the potential of eventually expanding their upcoming My Nintendo service into the cloud.

But no matter how much promise cloud gaming has for the future, in general, it appears as though in the here and now, the proposition it offers is entirely unfeasible. This is a thought shared by game creators, too- we sat down to talk with Coldwood Interactive’s Martin Sahlin, who worked on the just released and the brilliant Unravel, and he, too, believes that cloud gaming and cloud assisted gaming are a ways off into the future.

“We’re not there yet- that’s as much as I can basically say,” Sahlin said. “At some point- I mean, I don’t know, I wouldn’t know how far into the future that is. It might be pretty far. But we’re definitely not there yet.”

Of course, we may get individual cloud games, like Crackdown 3– but it seems unlikely that mainstream, widespread cloud gaming is going to become a thing just yet.

Stay tuned to GamingBolt for our full interview with Martin Sahlin.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Devolver Digital Has Delayed Skate Story, Baby Steps to 2025

Devolver Digital Has Delayed Skate Story, Baby Steps to 2025

The publisher has announced new 2025 release windows for both games, as well as Stick it to the Stickman.

Baldur’s Gate 3 Photo Mode Detailed, Coming in 2025

Baldur’s Gate 3 Photo Mode Detailed, Coming in 2025

The RPG's upcoming Photo Mode will feature various options, including lens settings, scene settings, frames, s...

Baldur’s Gate 3 Has Crossed 70 Million Mod Downloads

Baldur’s Gate 3 Has Crossed 70 Million Mod Downloads

Since official modding tools were added in September, players have uploaded over 3,000 mods and downloaded the...

Fallout 76 Crosses 21 Million Players

Fallout 76 Crosses 21 Million Players

Bethesda's online RPG crosses another milestone in player numbers, up from 20 million players in June.

Path of Exile 2 Teasers Showcase Sceptres, Lightning Magic, and More

Path of Exile 2 Teasers Showcase Sceptres, Lightning Magic, and More

The long-awaited action RPG is set to launch in early access for PC, PlayStation 5, and Xbox Series X/S on Dec...

Frostpunk 2 Post-Launch Roadmap Promises Three Expansions, Free Content Updates, and More

Frostpunk 2 Post-Launch Roadmap Promises Three Expansions, Free Content Updates, and More

2025 will see the launch of two Frostpunk expansions, a major free content update, and console ports, 11 bit s...