Triggering Traps
How often have you seen a companion in Fallout 4 or Skyrim run through a dungeon, oblivious that it may have traps and go down? Then get back up and do it again? If the answer is “too many,” there’s a problem. It almost makes you want to travel solo to avoid the babysitting simulator. You’d think this won’t happen in Starfield, but when Todd Howard called it “Skyrim in space,” perhaps that was a warning of what’s to come.
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