The Witness

After the time-bending platforming and atomic bomb analogies in Braid, Jonathan Blow and Thekla Inc would release The Witness. It takes place on a gorgeous, picturesque island that’s home to about 650 puzzles. Some are straightforward as you connect two points together but it quickly becomes more intricate as you examine different perspectives, logic and more. This greater message of knowledge, as you visit other parts of the island and learn to solve other earlier puzzles, leads to one of the greater moments of discovery later on.













