Posts By Rashid Sayed

PS4 Firmware 2.04 Had Hidden Features For Developers, Related To SDK Performance Improvements

PS4 Firmware 2.04 Had Hidden Features For Developers, Related To SDK Performance Improvements

As usual, take this information with a grain of salt.

Pachter: Microsoft Probably Paid $10 Million Or More For Rise of the Tomb Raider Xbox Exclusivity

Pachter: Microsoft Probably Paid $10 Million Or More For Rise of the Tomb Raider Xbox Exclusivity

"Microsoft continues to use that trick to pay up for limited time exclusives," says Wedbush Securities' Michael Pachter.

Bladestorm: Nightmare To Run At 1080p on PS4, No Specific Resolution On Xbox One

Bladestorm: Nightmare To Run At 1080p on PS4, No Specific Resolution On Xbox One

The resolution will auto scale on the Xbox One.

Microsoft’s Struggle In Japan A Trend That Will Continue With Xbox One: Akihiro Suzuki

Microsoft’s Struggle In Japan A Trend That Will Continue With Xbox One: Akihiro Suzuki

Koei Tecmo's Producer Akihiro Suzuki on the state of Xbox One in Japan.

Y2K Interview: ‘Our Biggest Focus Was Believability’

Y2K Interview: ‘Our Biggest Focus Was Believability’

'Turn Based Combat is something that seems to be dying it games,' says Andrew Allanson From Ackk Studios.

Lost Orbit Interview: ‘Indies Have Their Place As Risk Takers And Innovators’

Lost Orbit Interview: ‘Indies Have Their Place As Risk Takers And Innovators’

Alex Golebiowski of PixelNAUTS on what makes Lost Orbit special.

CD Projekt Explains Why The Witcher 3 Is Not 60fps On The PS4 And Xbox One

CD Projekt Explains Why The Witcher 3 Is Not 60fps On The PS4 And Xbox One

"When you have a vision to create an RPG that will leave a long lasting impression, you don’t think in terms of resolution or frame rate."

MGS5: Snake Can Take A Shower To Wash off the Blood, Man on Fire’s Identity Possibly Revealed
The Order: 1886 Mega Guide – Collectibles Locations, Trophies, Top Weapons

The Order: 1886 Mega Guide – Collectibles Locations, Trophies, Top Weapons

A complete guide for The Order: 1886.

The Order: 1886 Video Walkthrough in HD | Game Guide

The Order: 1886 Video Walkthrough in HD | Game Guide

A complete video walkthrough for The Order: 1886.

Xbox One Dev Kits Are Hard To Come By – Dragon Fin Soup Developer

Xbox One Dev Kits Are Hard To Come By – Dragon Fin Soup Developer

'We have not reached an agreement yet' with Microsoft.

Total War: Attila Errors And Fixes – Crashes, Low Resolution Textures, Unlimited Memory And More

Total War: Attila Errors And Fixes – Crashes, Low Resolution Textures, Unlimited Memory And More

A few tech tips for the PC version of Total War: Attila.

Earthlock: Festival of Magic Interview: ‘We Have A Weakness For Studio Ghibli And Pixar’

Earthlock: Festival of Magic Interview: ‘We Have A Weakness For Studio Ghibli And Pixar’

Game Director Bendik Stang on what makes Earthlock: Festival of Magic different from other role playing games out there.

Pachter: The Order 1886 Could Sell 5 Million By 2015 End, 10-12 Million If Sony Opts For A PS4 Bundle

Pachter: The Order 1886 Could Sell 5 Million By 2015 End, 10-12 Million If Sony Opts For A PS4 Bundle

Michael Pachter believes The Order: 1886 will really do sales wise.

Total War: Attila Interview – ‘We Wanted To Make Attila For Our Core Fans’

Total War: Attila Interview – ‘We Wanted To Make Attila For Our Core Fans’

Project Lead Janos Gaspar on why community feedback played an important role in the development of Total War: Attila.

PS4’s API And DirectX 12: Both Sony And Microsoft Will Do Whatever They Need To Be At Top

PS4’s API And DirectX 12: Both Sony And Microsoft Will Do Whatever They Need To Be At Top

The best possible reply to end all debates.

The Real Differences Between The PS4 And Xbox One Are The Games – Developer

The Real Differences Between The PS4 And Xbox One Are The Games – Developer

Alex Golebiowski of PixelNAUTS shares his thoughts on the differences between PS4 and Xbox One.

The Big Interview: AMD’s Robert Hallock On Mantle, DirectX 12, PS4/Xbox One, Free-Sync And More

The Big Interview: AMD’s Robert Hallock On Mantle, DirectX 12, PS4/Xbox One, Free-Sync And More

'AMD is thrilled to be at the heart of the current-gen consoles.'

Greenberg On X1 Exclusives: Excited About Tomb Raider’s Progress, Ori & ScreamRide Coming Along Well

Greenberg On X1 Exclusives: Excited About Tomb Raider’s Progress, Ori & ScreamRide Coming Along Well

The first half of 2015 is looking a tad dull for Xbox One but the second half is simply going to be amazing.

Dev Thinks That They Should Not Utilize DirectX 12’s Features For Xbox One Unless It’s An Exclusive

Dev Thinks That They Should Not Utilize DirectX 12’s Features For Xbox One Unless It’s An Exclusive

Ariel Arias from Thotwise Games gives his take on DX12.