Spencer on all things Xbox One.
Kojima finally breaks the silence.
Game director Andrea Basilio reveals that they were not happy with 900p so they pushed for further optimizations.
"I think that if a game is good, players will know that regardless of anything. "
Power struggle with Konami cited as the reason.
A complete video walkthrough for Final Fantasy 15: Episode Duscae Demo.
Also, a few interesting details were hidden in recent press releases.
If a developer pursues DX12 they're making a calculated decision to not release their game on the PS4, says Aaron Pollack from Circle 5 Studios.
A few tech tips for Battlefield Hardline.
A complete guide for Battlefield Hardline.
Independent developer Owen Deery explains to GamingBolt why Small Radios Big Televisions is not coming to the Xbox One for now.
A complete video walkthrough for Battlefield Hardline.
Wired Productions talks about its diminutive but action-packed arcade shooter.
A complete guide for Grand Theft Auto 5 Online Heists Downloadable Content.
Grimm Bros speaks to us about their upcoming rogue like, SNES-esque RPG.
Apparently, Big Boss is using the same rocket launcher as the ones used by XOF.
Harmonix's Nick Chester talks about the beat-matching shooter's HD resurgence.
Players should look into buying a PS4 if they care about exclusives or an Xbox One for multiplatform games, according to Pachter.
A user has got his hands on the beta version of firmware 2.50.
A complete video walkthrough for Ori and the Blind Forest.
