Posts By Rashid Sayed

ICE Team Dev: PS4 Is No Longer Top of the Line Hardware But That Does Not Relate To Games Quality

ICE Team Dev: PS4 Is No Longer Top of the Line Hardware But That Does Not Relate To Games Quality

Cort Stratton on why outdated hardware does not mean lower quality games.

This Video Explains The Most Disappointing Thing About Destiny

This Video Explains The Most Disappointing Thing About Destiny

'Playable terrain.'

Dev Explains Why Space Engineers Is An Xbox One Exclusive & Why It Will Not Be Coming To PS4 For Now

Dev Explains Why Space Engineers Is An Xbox One Exclusive & Why It Will Not Be Coming To PS4 For Now

"Microsoft was one of the first who expressed their big interest in Space Engineers and offered their support from the beginning."

DirectX 12 Will Result Into Free Performance Gains, Microsoft Taking A Unifying Step With The API

DirectX 12 Will Result Into Free Performance Gains, Microsoft Taking A Unifying Step With The API

Charles Cox, the founder of 4gency gives his opinion on Microsoft's upcoming API.

Hidden Features You May Have Missed In Grand Theft Auto 5 PS4/Xbox One/PC Trailer

Hidden Features You May Have Missed In Grand Theft Auto 5 PS4/Xbox One/PC Trailer

Updated camera angles, animations, killer whales and cats.

Yet Another Game May Not Come To The Xbox One Due To Parity Clause

Yet Another Game May Not Come To The Xbox One Due To Parity Clause

Acid Nerve may never launch Titan Souls on the Xbox One due to id@Xbox's parity clause.

Destiny Mega Guide: Currency, Dead Ghost, Gold Chests, Bounties, Level Up Faster And More

Destiny Mega Guide: Currency, Dead Ghost, Gold Chests, Bounties, Level Up Faster And More

A complete guide for Destiny.

Metal Gear Solid 5 The Phantom Pain’s Quiet Has Camouflage and Invisibility Abilities

Metal Gear Solid 5 The Phantom Pain’s Quiet Has Camouflage and Invisibility Abilities

And she can remove her handcuffs with little effort

Pinball FX2 Xbox One Interview: ID@Xbox Policy, Console Development And New Pinball Tables

Pinball FX2 Xbox One Interview: ID@Xbox Policy, Console Development And New Pinball Tables

Mel Kirk, Vice President of Publishing at Zen Studios on all things Pinball.

Samrurai Warriors 4 Will Run at 1080p On PS4 With Variable Frame Rates

Samrurai Warriors 4 Will Run at 1080p On PS4 With Variable Frame Rates

Tecmo Koei's Akihiro Suzuki also reveals that they faced no major challenges while developing the PS4 version.

Metal Gear Solid 5 The Phantom Pain Recieves New Screenshot, Official Timeline Now Includes Portable Ops

Metal Gear Solid 5 The Phantom Pain Recieves New Screenshot, Official Timeline Now Includes Portable Ops

A taste of what is in store for Metal Gear fans come TGS.

Far Cry 4 Interview: World Size, Crafting, Side Quests And More

Far Cry 4 Interview: World Size, Crafting, Side Quests And More

Back to insanity.

Assassin’s Creed Unity Interview: Developing The Most Ambitious Assassin’s Creed Game Yet

Assassin’s Creed Unity Interview: Developing The Most Ambitious Assassin’s Creed Game Yet

Alex Amancio explains how Unity will portray the French Revolution in an authentic manner.

Microsoft Exec Explains Why They Don’t Post Xbox One NPD Numbers Often, Defends Lack of New IPs

Microsoft Exec Explains Why They Don’t Post Xbox One NPD Numbers Often, Defends Lack of New IPs

There is Sunset Overdrive which is an 'Exclusive Exclusive' for the Xbox One.

DirectX 12 Will Require Applications To Explicitly Do A Lot of Validation And Book Keeping

DirectX 12 Will Require Applications To Explicitly Do A Lot of Validation And Book Keeping

Gamebase explains how they are preparing their next iteration of Gamebryo engine ready for DirectX 12.

MotoGP 14 Interview: The Tech Behind The PS4 Version

MotoGP 14 Interview: The Tech Behind The PS4 Version

GamingBolt speaks to Milestone s.r.l.'s Andrea Basilio to know all about the PS4 version of the game.

Truly 4ThePlayers: PlayStation Belgium & Poland Also Showcase Sportsmanship Towards Xbox One Launch
Gamebryo To Use PS4 & Xbox One’s Distinct Features, Puts Frequently Accessed GPU Resources on eSRAM

Gamebryo To Use PS4 & Xbox One’s Distinct Features, Puts Frequently Accessed GPU Resources on eSRAM

Developers from Gamebase explain how they plan to use the respective embedded and unified architecture of the two consoles.

Forget The Fanboy Wars: PlayStation Welcomes Xbox One Launch In Netherlands With A Fascinating Tweet
PlanetSide 2 PS4 Microtransactions Detailed, Will Include Hossin Update

PlanetSide 2 PS4 Microtransactions Detailed, Will Include Hossin Update

A few new details for the PS4 version of PlanetSide 2.