Croteam's Dean Sekulic explains the benefits the PS4's API over the ones used for PC gaming.
Take this with a massive grain of salt but game enthusiasts have uncovered interesting findings.
A complete guide for Divinity Original Sin.
Imagine the possibilities with mod support for the upcoming PC version.
A complete video walkthrough for Sacred 3.
The PS4 and Xbox One have similar features with each of them offering some unique things, says Chris Doran.
"For us, the bottleneck is the computational power when doing real time," says Dynamixyz CEO Gaspard Breton.
A head to head comparison between the remaster and the Wii version.
"To make a long story short, what we do is, everything is based on physical values," says SledgeHammer games.
'I’ve got nothing bad to say about the man. He’s a stellar Canadian,' says David Hayter.
A developer from 343 Industries gets a Oculus Rift.
A Half Life 2 themed video about the harsh realities of civil protection.
The power of mods.
An interesting piece of info uncovered by a GTA Forums user.
The voice of Sora says he is not allowed to reveal anything at the moment.
Witcher 3's lead engine programmer Balazs Torok on DirectX 12's impact on PC and Xbox One's performance.
"Arno is on a redemption quest," says the game's creative director.
Dragon Age Inquisition will feature a wide range of skills and abilities.
A complete video walkthrough for The Last of Us Remastered.
Complete the first five levels of Urban and Junkyard levels in this video walkthrough for OlliOlli.