Graphine CEO Aljosha Demeulemeester talks about the potential of Granite when used with DirectX 11.2 upwards.
Check out one user's idea of different tweaks the PS4 UI could have.
Big Boss makes his grisly debut on next gen consoles.
In a manner of speaking, that is.
Miguel Oliveira also believes the console encourages "multiplayer couch gaming" experiences.
Check out some more areas from Incandescent Imaging's first person horror title.
Shuhei Yoshida also talks about knowledge sharing among VR tech creators.
Two totem pole pieces on the journey of their lives in Press Play's latest.
"Helmet! Helmet! Helmet!"
Game hacking is the game in Double Fine's upcoming overhead action adventure.
Spiders Studios' reveals the mechanics behind whacking things.
Creative director Mike Laidlaw is expecting such a feature like with Mass Effect 3.
President John Smedley lays out the thought process behind monetizing in H1Z1.
The Xbox 360 version will be a strictly retail release for now.
EA will return to the big stage on June 9th for its press conference.
War Mages unite.
Lead writer Ashton Raze talks about Chucklefish's captivating space sandbox platfotmer.
Ubisoft's open world hacking adventure is already looking great on PC.