Those in the UK who can't wait, head to GAME.
Net double the amount of XP in multiplayer for the next three days.
Hallelujah!
Nearly double of its revenue in the same period in 2012, the company credits Disney Infinity.
Philippe Morin discusses the problems of getting into indie game development.
Here's a sneak peek at what the next Mass Effect holds.
Find out what entertainment apps you'll get on launch day.
Phil Gaskell believes gamers are in for a treat.
The PS Move (?) title is still alive.
Capcom Vancouver's Mike Jones talks about more than two players for co-op.
Chief system architect for the console, Cerny also talks about a more open process behind the design.
Studio director Jared Gerritzen talks about differences between the PC and PS4 versions.
About 300 community members will receive the FPS with their prototypes.
Discussions are currently on-going as to when it should be made available.
Info on the Reaper of Souls expansion to be revealed this weekend at Blizzcon.
Capcom Vancouver originally targeted 1080p but is happy to have gotten to a locked 30 FPS.
Curious about the 13 different types of bears in the game? Find out here.
Rick Sherlund believes it would benefit Microsoft to quit the console business.
Ubisoft's critically acclaimed sequel is ready to ship for PC.
