Battlefield 4: DICE Won’t Be Using Xbox One’s Cloud Service Right Away

Focus is on "something that's Battlefield, not Xbox One."

Posted By | On 21st, Oct. 2013

battlefield_4_-_siege_on_shanghai_multiplayer_screens_1_wm
Microsoft has often talked about how its Cloud computing technology will help improve the performance of games on the Xbox One, offering dedicated servers for multiplayer and the option to let the Cloud side boost performance thus taking stress off the console. It debuted these features as Xbox Live Compute, and it would seem to be a huge advantage for multiplayer games on the Xbox One.

However, when speaking to Videogamer, DICE executive producer Patrick Bach – who is working on Battlefield 4 – stated that the game wouldn’t support Live Compute from day one. “Not from day one. The reasons for that are multiple.

“We started this project before these plans were locked down, so we didn’t dare fiddle too much with it. Also, we’re not Xbox One exclusive, so we needed a solution that would work on all platforms. We’re on five platforms, so we need something that’s Battlefield, not Xbox One.”

Does that mean we’ll see it later? We’ll find out after Battlefield 4 launches on October 29th for North America and November 1st for Europe on current-gen consoles. It will be arriving for Xbox One on November 22nd.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

S.T.A.L.K.E.R. 2: Heart of Chornobyl – Everything You Need to Know

S.T.A.L.K.E.R. 2: Heart of Chornobyl – Everything You Need to Know

Almost 14 years since its original announcement, GSC Game World's survival shooter launches on November 20th. ...

Xbox Series X | S At 4 Years: Still Hanging On

Xbox Series X | S At 4 Years: Still Hanging On

Microsoft's current-gen consoles are four years old. How have they fared since launch, and are they worth pick...

Xbox Plans to Release a Handheld, but it’s a Few Years Away

Xbox Plans to Release a Handheld, but it’s a Few Years Away

Microsoft Gaming CEO Phil Spencer acknowledges expectations of an Xbox handheld, confirming that the company d...

South of Midnight Offers 15 to 25 Hours of Gameplay

South of Midnight Offers 15 to 25 Hours of Gameplay

Game director Jasmin Roy says it contains about 15 to 20 hours, but studio head Guillaume Provost says it's mo...

Planet Coaster 2 Review – All Down Hill

Planet Coaster 2 Review – All Down Hill

Frontier Developments finally follows up on Planet Coaster, but despite the gorgeous visuals, it falters in tr...

Dragon Quest 3 HD-2D Remake Review – A Legend Renewed

Dragon Quest 3 HD-2D Remake Review – A Legend Renewed

Artdink's HD-2D remake of the beloved Dragon Quest 3 retains everything that made the original so good while e...