The Xbox's state of exclusives and first party games is alarming.
This is definitely not a glorified DLC.
A look back at what made CELL challenging yet special and how developers like Naughty Dog managed to effectively utilize it.
The follow up to the Saints Row series checks a lot of boxes, but doesn't always impress.
Despite some imbalanced weapons, Nidhogg 2 is as hilariously bizarre - and fun - as its predecessor
Observer has some interesting ideas marred by some annoying mechanics and all-too-busy visual design.
An in-depth analysis on Xbox's dire exclusives situation, highlighted via an unflattering comparison.
Cliff Bleszisnki's epic return has zero G shenanigans but does it have longevity?
Ninja Theory's action adventure is unsettling but emotionally involving despite some straightforward gameplay.
SloClap discusses the combat and social aspects of its upcoming fighter.
Despite being an excellent hardware, the Switch's potential is not being maximized.
4A Games are truly setting a new benchmark for open world shooters with Metro Exodus.
Everything you need to know about PS4's next big game.
Fable is resurrected but in Early Access as a CCG. And it fares pretty well despite the competition.
AMD's Robert Hallock discusses the significance of GPU/CPU developments for gaming.
The results are surprising.
What is about these rogue-like, RNG-heavy Metroidvania titles that's so appealing?
DeltaDNA co-founder and CEO talks micro-transactions and free to play.
Fullbright's latest first person adventure is involving, voyeuristic but altogether compassionate in its short time.
Gazillion lead designer discusses changes, the recent console release and much more.