A complete guide for Hotline Miami 2 Wrong Number.
Do you still like hurting other people?
A terrible fate.
DirectX 12 allows developers to have more control on how they manage their resources, but this also means that they have to do a lot of work upfront.
What is real and what really matters collide in the upcoming indie title.
Atelier Shallie: Alchemists of the Dusk Sea delivers on a narrative that's both wondrous and immersive.
Dante shows us how remasters should be done.
Producer Akihiro Suzuki talks current gen development and new features for the remake/sequel.
Nazi zombies return to little fanfare in Rebellion's port.
How did Halo The Master Chief Collection die? And who's responsible?
Producer Rey Jimenez talks about bringing value to the remaster.
DirectX 12 has a set of exciting features lined up which could change PC and possibly Xbox One games development in a big way.
A complete guide for ScreamRide.
Firelight's Brett Paterson about the creation and evolution of the audio suite.
Our final verdict on Dynasty Warriors 8: Empires on PS4 and Xbox One.
One shuffle forward, two shuffles back.
Mass Effect 4 has an enormous opportunity to succeed where Destiny faltered.
Piotr Iwanicki of the SUPERHOT Team talks the simplicity and style of the upcoming Xbox One game.
Director Joan Pons talks about the present and future of the PS Home-esque virtual space.
Real time tactical combat goes next-gen with nightmares.