Archive For Article Category

Life is Strange Visuals Analysis: PS4 vs. Xbox One vs. PC

Life is Strange Visuals Analysis: PS4 vs. Xbox One vs. PC

Dontnod's episodic adventure shines on PC.

Resident Evil: Revelations 2 Head To Head Initial Analysis: PS4 Vs. Xbox One [60fps]

Resident Evil: Revelations 2 Head To Head Initial Analysis: PS4 Vs. Xbox One [60fps]

Our initial analysis of Resident Evil: Revelations 2 on PS4 and Xbox One.

Monster Hunter 4 Ultimate Guide: Fast Money, Farming Earth Crystals, Weapons, Armor Skills And More

Monster Hunter 4 Ultimate Guide: Fast Money, Farming Earth Crystals, Weapons, Armor Skills And More

A complete guide for Monster Hunter 4 Ultimate.

Dead or Alive 5 Last Round PS4 vs. Xbox One Final Analysis: PS4 Boasts Slightly Better Performance

Dead or Alive 5 Last Round PS4 vs. Xbox One Final Analysis: PS4 Boasts Slightly Better Performance

Unfortunately, 1080p/60 FPS are all that distinguish Last Round from the original release.

Dynasty Warriors 8: Empires Review – Once Upon a Time in China (Again)

Dynasty Warriors 8: Empires Review – Once Upon a Time in China (Again)

Even Genghis Khan would think twice before visiting this empire.

Armikrog Interview: Developing A Stop Motion Clay Animated Adventure Game

Armikrog Interview: Developing A Stop Motion Clay Animated Adventure Game

Mike Dietz, founder of Pencil Test Studios on everything related to Armikrog.

Monster Hunter 4 Ultimate Review – The Ultimate Monster Hunting Game

Monster Hunter 4 Ultimate Review – The Ultimate Monster Hunting Game

Capcom's vision is finally realized in this glorious and breathtaking game.

10 More Features Destiny Needs to Stay Fresh

10 More Features Destiny Needs to Stay Fresh

How can Bungie reduce the grind and monotony of Destiny? Here are a few ways.

Y2K Interview: ‘Our Biggest Focus Was Believability’

Y2K Interview: ‘Our Biggest Focus Was Believability’

'Turn Based Combat is something that seems to be dying it games,' says Andrew Allanson From Ackk Studios.

Metro 3: Five Most Wanted Features

Metro 3: Five Most Wanted Features

Here is what 4A Games should include in Metro 3 if they decide to make one.

Lost Orbit Interview: ‘Indies Have Their Place As Risk Takers And Innovators’

Lost Orbit Interview: ‘Indies Have Their Place As Risk Takers And Innovators’

Alex Golebiowski of PixelNAUTS on what makes Lost Orbit special.

Unmechanical Extended Review – Content Starved

Unmechanical Extended Review – Content Starved

An ironic title for a content starved game, even with the bonus episode.

The Order 1886: Deconstructing The Graphics Technology, Retail Version Compared To Older Builds

The Order 1886: Deconstructing The Graphics Technology, Retail Version Compared To Older Builds

A particular visual masterpiece but a masterpiece all the same.

The Order: 1886 Mega Guide – Collectibles Locations, Trophies, Top Weapons

The Order: 1886 Mega Guide – Collectibles Locations, Trophies, Top Weapons

A complete guide for The Order: 1886.

The Order: 1886 Review – Delivering Cinematic Experience At The Expense of Gameplay

The Order: 1886 Review – Delivering Cinematic Experience At The Expense of Gameplay

If you are a fan of cinematic games, The Order: 1886 won't let you down.

Evolve Final Verdict: PS4 vs. Xbox One vs. PC

Evolve Final Verdict: PS4 vs. Xbox One vs. PC

Into the wild.

Earthlock: Festival of Magic Interview: ‘We Have A Weakness For Studio Ghibli And Pixar’

Earthlock: Festival of Magic Interview: ‘We Have A Weakness For Studio Ghibli And Pixar’

Game Director Bendik Stang on what makes Earthlock: Festival of Magic different from other role playing games out there.

NEW 3DS XL: Majora’s Mask Edition Hardware Review – Is It As Groundbreaking As Its Predecessor?

NEW 3DS XL: Majora’s Mask Edition Hardware Review – Is It As Groundbreaking As Its Predecessor?

This is, without any doubt whatsoever, the best build of the Nintendo 3DS till date.

Total War: Attila Interview – ‘We Wanted To Make Attila For Our Core Fans’

Total War: Attila Interview – ‘We Wanted To Make Attila For Our Core Fans’

Project Lead Janos Gaspar on why community feedback played an important role in the development of Total War: Attila.

The Big Interview: AMD’s Robert Hallock On Mantle, DirectX 12, PS4/Xbox One, Free-Sync And More

The Big Interview: AMD’s Robert Hallock On Mantle, DirectX 12, PS4/Xbox One, Free-Sync And More

'AMD is thrilled to be at the heart of the current-gen consoles.'