Designer Forrest Dowling talks about the unorthodox rougelite.
Come forth to war, brothers - it's a new Dawn of War.
And how the success of Scorpio will have positive implications for DX12 performance in PC games.
It all comes back to one thing: Show me the games.
GamingBolt's Pramath Parijat explains why this is the case.
The Scorpio is not an an uber-powerful 4K/60/Ultra monster but it’s not so anaemic as to be incapable of 4K gaming.
EXOR Studios talks about its enticing tower defense hybrid.
Developer discusses future content and co-op.
Codemasters talks about the return of its tiny racer.
A miss and a hit both, Drawn to Death is nonetheless unique enough to draw at least some attention.
The Scorpio is the ultimate vindication of Microsoft's vision for compatibility.
MLB The Show 17 is by far the best sports game available on the PS4.
Day of Infamy delivers a brutal, intense, tactical shooter that is a joy to play.
Death by Exposure … or Giant.
This is the new sound, just like the old sound.
Surprising omissions and frustrating design decisions hold Heroes back, but Fire Emblem on the go is always a good thing.
Tripwire Interactive discusses development on PS4 Pro.
Microsoft needs to be a part of that Japanese party.
Leaving and recalling the fire forged legacy of the Souls series to deliver a fitting send off.
FlatOut better than the last one!