What constitutes a "fun" grind? What makes for a "dull" grind? Is grinding even all that bad?
Sony is, yet again, reportedlty taking care of the problem to clear the deck ahead of the inevitable PS5 launch.
With open world games getting bigger and prettier, what contributes to "true" freedom in their gameplay?
Sony has the agility and foresight of a true market leader.
EA can learn a thing or two from the console market leader.
Nintendo and Sony are chasing the “Classic” consoles money, but ignoring a far more important issue on hand.
The big bad in Spidey steals the show.
Killing stuff in Dead Cells but what keeps us coming back to continue our murderous sprees?
Can Marvel’s Spider-Man conquer the PlayStation throne?
How do some games relay so much information without needing words?
Sony's current policy on crossplay is dumb but it kind of makes sense in the long run.
Xbox All Access may be a clever, long term play by Microsoft.
The success of Octopath is another reminder that quality single player games will sell well.
Whether you played it briefly or finished Honor Mode, there's plenty of reasons to come back to Larian's RPG hit.
The three consoles get ready to do battle this Holiday season, but which one will come out on top?
The bar has been raised by Santa Monica's latest game for everyone else- including Naughty Dog.
Some games ship relatively underbaked but their true potential tends to shine much later.
After an amazing trilogy, where is the next big game in the Resistance franchise?
Does a huge open world with scripted characters and scenarios make a true Fallout game? Or is it something else entirely?
The power of a compelling first party lineup.