Sony and Microsoft traded blows this year, but only one came out on top. Who was it? Find out inside.
Bethesda's first DLC for Fallout 4 may not entertain us endlessly but like the base game, it doesn't have to.
GamingBolt names its Industry Personality of the Year.
Has the move towards futuristic sci-fi warfare now moved the series too far from its roots?
The series needs an "actual reboot".
This year's PSX was a bloated show but is it really just a product of marketing trends?
The conference had some decent announcements but most of it was completely overshadowed by filler content.
IGX proves that video games have the power to bind gamers together without the need for modern marketing techniques.
GamingBolt's Pramath Parijat makes some predictions regarding the big announcements at The Game Awards.
We expect Sony to go big with their sophomore attempt at the PlayStation Experience.
We take a look at what one RPG megaton can learn from another.
Backwards compatibility is many things but is it a killer app for any console?
What defines a remaster in this era and how does it differ from a 10 year old port?
Is Hard mode too easy or are we just looking at its challenges in the wrong light?
Sony looks to the future.
It may be time to bid adieu to handheld game systems.
It may be Star Wars but can it really survive without the stories?
Bungie is making a lot of the right moves with its expansion but there's still more to be done.
GamingBolt's Pramath Parijat discusses why a PlayStation led market may be the best thing for the console gaming industry.
A closer analysis of Metal Gear Solid 5: The Phantom Pain's ending possibly reveals some mind blowing details.