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Cyberpunk 2077 is Back on the PlayStation Store, but Sony Says PS4 Version is “Not Recommended”

Cyberpunk 2077 is Back on the PlayStation Store, but Sony Says PS4 Version is “Not Recommended”

Both Sony and CD Projekt RED say that the PS5 and PS4 Pro versions of the game are the way to go "for the best Cyberpunk experience on PlayStation."

The Falconeer: Warrior Edition Runs at 4K/60 FPS on PS5, Will Target 60 FPS on Switch

The Falconeer: Warrior Edition Runs at 4K/60 FPS on PS5, Will Target 60 FPS on Switch

Developer Tomas Sala says that on PS4, the game fluctuates between 1080p and 900p, while on PS4 Pro, the resolution is kicked up to 1440p.

Bloodborne Remaster is Out This Year on PS5, Later for PC – Rumor

Bloodborne Remaster is Out This Year on PS5, Later for PC – Rumor

According to leaker Souls Hunts, the remaster isn't being handled by Bluepoint Games or FromSoftware and is quite "ambitious."

Tales of Arise Trailer Showcases Alphen’s Backstory and Abilities

Tales of Arise Trailer Showcases Alphen’s Backstory and Abilities

With no memories and feeling no pain, Alphen fights to free the Dahnans from the oppression of Rena. Check out his various techniques here.

Biomutant Patch 1.5 Increases Level Cap, Improves Loot Generation, and Adds Modifiers to New Game+

Biomutant Patch 1.5 Increases Level Cap, Improves Loot Generation, and Adds Modifiers to New Game+

Players should start seeing more variation in loot and less duplicates. Also, a scrap function has been added to free up inventory space.

Ratchet and Clank: Rift Apart Trailer Highlights Critical Praise

Ratchet and Clank: Rift Apart Trailer Highlights Critical Praise

The latest title in the series sees Ratchet and Clank joined by Rivet as they hop across dimensions to try and stop Dr. Nefarious.

Marvel’s Guardians of the Galaxy Includes “The Huddle” for Dialogue Choices in Combat

Marvel’s Guardians of the Galaxy Includes “The Huddle” for Dialogue Choices in Combat

Motivate (or calm) your AI teammates with a speech based on an in-game song to receive power-ups, full health and other benefits.

Psychonauts 2 Development Has Had No Crunch

Psychonauts 2 Development Has Had No Crunch

Double Fine's Kevin Johnson says he's "proud to have been a part of something so special that's been made in the schedule we set forth."

MachineGames’ Indiana Jones Title is in the “Very, Very, Very Early” Stages of Production – Bethesda

MachineGames’ Indiana Jones Title is in the “Very, Very, Very Early” Stages of Production – Bethesda

Bethesda's SVP of global marketing and communications Pete Hines wants to make it clear that we're not going to hear about this game for some time.

Switch is “Redefining What a Console Life Cycle Can Look Like” – Nintendo

Switch is “Redefining What a Console Life Cycle Can Look Like” – Nintendo

Nintendo of America president Doug Bowser talks about the prolonged life cycle of the Switch, and how it's being bolstered by a steady stream of content.

“We Are Always Looking at Technology” – Nintendo’s Doug Bowser on Switch Pro Rumours

“We Are Always Looking at Technology” – Nintendo’s Doug Bowser on Switch Pro Rumours

"There’s a host of factors that goes into it, and it’s something we’re always looking at," says Nintendo of America president Doug Bowser.

Rainbow Six Extraction – “Operator Showcase” Trailer Focuses on Ela

Rainbow Six Extraction – “Operator Showcase” Trailer Focuses on Ela

Ela is one of the eighteen operators the co-op first person shooter is going to have at launch, and a new trailer focuses on her and her abilities.

EA Will Announce the Revival of an Established IP in July – Rumour

EA Will Announce the Revival of an Established IP in July – Rumour

A new report suggests that EA is planning to unveil the revival of an established franchise at their EA Play Live event in a month.

“We Support and Encourage Cross-Play” – PlayStation CEO

“We Support and Encourage Cross-Play” – PlayStation CEO

PlayStation CEO Jim Ryan says the number of games on PlayStation that support cross-platform multiplayer is going to continue to increase.

Kena: Bridge of Spirits Gameplay Showcases Exploration and Vibrant Environments

Kena: Bridge of Spirits Gameplay Showcases Exploration and Vibrant Environments

A new gameplay video for Ember Lab's upcoming action-adventure game focuses on exploration elements, and continues to look visually impressive.

S.T.A.L.K.E.R. 2: Heart of Chernobyl Dev Diary Provides New Details on Gameplay, Story, and More

S.T.A.L.K.E.R. 2: Heart of Chernobyl Dev Diary Provides New Details on Gameplay, Story, and More

GSC Game World have released a new video focused on their recent gameplay revealed, revealing additional details on combat, the world, and more.

Starfield Teaser Was Entirely In-Game, Didn’t Use Any Cinematic Tools

Starfield Teaser Was Entirely In-Game, Didn’t Use Any Cinematic Tools

Bethesda Game Studios' Keith Beltramini reveals that the entire in-game teaser of Starfield was made without any cinematic tools.

Call of Duty: Warzone Update Removes Armored Cargo Trucks Because They Make Players Invisible

Call of Duty: Warzone Update Removes Armored Cargo Trucks Because They Make Players Invisible

Raven also removed the trucks earlier in an attempt to fix the bug The developer is also looking into problems with certain QBZ blueprints.

The Head of Ubisoft Massive is Stepping Down

The Head of Ubisoft Massive is Stepping Down

Ubisoft Massive head David Polfeldt is leaving the developer and will return to Ubisoft after taking a six-month sabbatical.

Elden Ring – George R.R. Martin Says His Work on the Game Was Finished “Years Ago”

Elden Ring – George R.R. Martin Says His Work on the Game Was Finished “Years Ago”

George R.R. Martin says that while he did a lot of background work for From Software, but hasn't worked on the game in years.