Producer Iain Smith talks realism in GRID 2 and the omission of the cockpit view for the game.
Could id's Nazi-killing FPS be returning for one last hurrah?
A lack of updates and general dodgy behaviour from the publisher suggests so.
Producer Iain Smith talks about the changes laid forth in the sequel.
Paweł Sasko talks about Sony's next generation console: The PS4.
Doesn't believe new additions to the DualShock 4 will be the one solution for the problem.
A recently unearthed trademark provides some new information on Respawn's first title.
Jamie Cheng talks about the benefits of having AAA designers in the indie scene.
New improvements to the game.
Patrick Bach lays down the law on gimmicky motion controls.
Set 'em up and knock 'em dead.
They don't need to beat Final Fantasy or Dragon Quest X.
Full trailer expected.
Eidos Montreal producer Stephane Roy talks about how once again graphics alone don't make a game.
The Last of Us confirmed to be manufactured in India.
Both launches perform poorly compare
God of War creator lays the smack down.
The audience that is being targeted certainly doesn't appreciate $599 price point.
Always-online seems like a good way to counter it, right?
They wanted to respect gamers.