Dontnod Entertainment Rebrands as DON’T NOD, Teases 6 “Exciting Upcoming” Internal Projects

Trailer seemingly teases the studio's new projects while also showcasing how its new logo adapts to different genres and settings.

Posted By | On 01st, Jun. 2022

DON'T NOD

After teasing some news recently, Dontnod Entertainment has announced a rebranding to DON’T NOD. Along with unveiling a new logo and revamped website, it also released a new video which showcases how the logo can be adapted to various genres and settings. The trailer also seems to tease the company’s upcoming projects.

Founded in June 2008, DON’T NOD employs 320 staff currently. While still developing games, it also shifted to publishing in recent years. It currently has many “human-sized teams” that are working on “six exciting upcoming internal projects”, which is something the developer has mentioned in the past as well.

CEO Oskar Guilbert stated, “I am very proud of the journey that DON’T NOD has been on over the past 14 years.

“The company has evolved in many ways with a strong will to lead the way in creating and curating meaningful entertainment, through original and relatable stories, which empower our talents and players to inspire change, however small. This new brand’s visual overhaul will help us convey our core identity.”

The last major title released by the studio was Twin Mirror, an investigative adventure thriller for Xbox One, PS4 and PC. In terms of future releases, DON’T NOD has quite a lot on its plate. It’s planning to self-publish five titles between 2022 and 2025, including PortaPlay’s Gerda: A Flame in Winter which releases on September 1st for PC. Development has also ramped up on its next RPG with Focus Entertainment following the success of Vampyr. Stay tuned for details on its other games in the coming months.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

Gergo Horvath, a Graphics Programmer at Gaijin believes that PSSR is not only on par with DLSS and XeSS, but a...

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

Take Two's Strauss Zelnick understands the importance of the PC platform, but the company still won't launch a...

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

The free-to-play "cozy" open-world title has reached 30 million pre-registrations before launching on PS5, PC,...

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

Take-Two chairman and CEO Strauss Zelnick is not worried about any concerns related to Grand Theft Auto 6's pe...

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marc Spector joins the battle, wielding the powers of Khonshu to disrupt the battlefield in NetEase's upcoming...

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear series producer Noriaki Okamura wants a newer generation of players to embrace the series whilst ma...