Square Enix’s Dragon Quest 12: The Flames of Fate is going to be fairly big, at least according to series creator Yuji Horii. It was already revealed that HexaDrive (The 3rd Birthday, Rez Infinite) would be helping with development but Orca, which co-developed Dragon Quest 11: Echoes of an Elusive Age and Ace Combat 7: Skies Unknown, is also onboard.
The developer revealed that it’s recruiting for Unreal Engine 5 development staff to work on the role-playing game along with unannounced UE-developed game content. Available positions include Character Artist, Animator, Rendering Programmer, User Interface Artist and much more. While the extent of Orca’s involvement is unknown, this at least indicates that the title will be on a larger scale than its predecessor.
Dragon Quest 12: The Flames of Fate is currently slated to launch worldwide but doesn’t have a release date or confirmed platforms at this point. Its battle system has been “completely renewed” though and the story is already finished, though the developer will take some time to implement it. Stay tuned for more details in the coming months.