Like: The Combat
There was skepticism initially over the decision to go with real-time combat while being able to bring up the command menu and slow things down considerably. Was this going to devolve into a hack and slash game, throwing away Final Fantasy’s storied history of turn-based and ATB combat? As it turns out however, the combat is superb. There’s plenty of depth in managing one’s resources, switching between the different modes to inflict massive damage and changing party members when the situation demands it. For as hectic as it can be in some encounters, the combat achieves that difficult task of being easy to hop into yet tough to master.
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