Game Overview:
Marathon is a sci-fi PvP extraction shooter developed and published by Bungie.
Set in the year 2850, it serves as a reboot of Bungie original first person shooter Marathon trilogy, which released between 1994 and 1996.
Bungie has reportedly limited the closed alpha's participants to prevent things from breaking and seemingly expected leaks.
References to the original Marathon trilogy and Bungie's cult-classic cyberpunk action title abound in the new cinematic.
On the lower end, Bungie's extraction shooter needs an Intel Core i56600, a GTX 1050 Ti, 8 GB of RAM and only 6 GB of installation space.
The Concord developer spoke about their time in the industry, and the excitement they felt at seeing developers working on Marathon.
And by "rollercoaster," I mean a ride with potentially many ups and downs that may only really reward those who stick with it.
Game director Joe Ziegler spoke about how Marathon wants to bring in an audience that is already used to sandbox-styled gameplay.
Joe Ziegler says the team is "committing" to making the game "really awesome," and the starting point is currently "really strong."
According to game director Joe Ziegler, proximity chat will only arrive in Marathon if the problem of player toxicity can be solved.
Marathon's game director spoke about wanting to let players get into extraction shooters without having to deal with "cruft".
However, director Joe Ziegler also feels that Marathon "could be exciting" for fans who like many "PvP sandbox experiences."
The sci-fi extraction shooter will receive a fourth map shortly after it launches on September 23rd for Xbox Series X/S, PS5, and PC.
"Part of the burden on us is to ensure every adventure that every season offers is in and of itself different," says Bungie's Joe Ziegler.
Bungie just dropped a gripping new animated short for Marathon, giving fans a stylized, haunting look at the brutal world of Tau Ceti IV.
Bungie’s Marathon isn’t just a reboot, it’s a full-scale sci-fi extraction shooter with deep class-based gameplay, tactical decisions, and a loot-driven endgame.
The long-awaited return of Bungie's cult shooter Marathon is finally happening. A brand-new gameplay trailer is live and the game now has a confirmed release date.
Bungie made the announcement in light of several Sony-owned studios releasing games on PC that need PlayStation Network accounts.
The release window rumour comes in light of Bungie gearing up to showcase gameplay for the extraction shooter later this week.
After its initial announcement nearly two years ago, Bungie is finally ready to showcase its upcoming PvP extraction shooter.
A recent change to Marathon's Steam listing's backend indicates that there might be various editions and even launch-day DLC.
Giant Bomb's Jeff Grubb believes Bungie could hold its "own thing separate from a State of Play", much like it does with Destiny.
Codenames Thief and Stealth possess unique abilities, with the latter having tools to "stalk the battlefield" and take advantage.
"We're looking to add a significant amount of players to each of our milestones as we're going forward," says director Joe Ziegler.
The extraction shooter is troubled studio Bungie's next big project, but allegedly, it might not be taking the best shape behind-the-scenes.
Joe Ziegler, who worked as a director on Riot Games' Valorant, is now game director for the upcoming extraction shooter.
The classic shooter is based on an open-source version maintained by fans and features a widescreen HUD and 60+ FPS interpolation support.
A new report claims that following recent layoffs, mood within Bungie has been "soul-crushing" for those who are still at the studio.
As per a new report, if Bungie fails to hit certain financial targets, Sony could dissolve its board and take full control of the company.
Layoffs, alleged delays, reports of poor management - the Destiny 2 and Marathon developer is facing bigger issues than usual.
"Today is a sad day at Bungie as we say goodbye to colleagues who have all made a significant impact on our studio," said CEO Peter Parsons.
Bungie has reportedly been hit with layoffs, joining an ever-growing list of developers and publishers to have cut staff this year.
karakter design studio, which has previously also worked on God of War Ragnarok and Horizon Forbidden West, is aiding Bungie with Marathon's development.
Andrew Witts, who previously also worked on Rainbow Six Siege, joins Bungie as Gameplay Design Director on Marathon.
Bungie has released a new ViDoc that offers more insight into its upcoming sci-fi PvP extraction shooter.
The shooter will support crossplay and cross-save as players venture to Tau Ceti IV in search of "riches, fame, and infamy."
A new report claims that Bungie is bringing back its mid-90s franchise Marathon, and that an announcement could be made soon.