Sony Exec Explains Company’s Weird E3 Show This Year: “We Wanted To Add Some Drama”

“The reception I think has been mixed.”

Posted By | On 23rd, Jul. 2018

While Sony showed off some truly spectacular games during their E3 show this year – apart from Death Stranding, The Last of Us Part 2, Ghost of Tsushima, and Spider-Man, they also debuted footage of Resident Evil 2‘s long awaited remake on their stage, for example – their show was widely deemed to be suboptimal.

A lot of this had to do with their bizarre format- it was a deep dive into the four first party games mentioned above, involving two live venues, with the audience having to switch from one to the other partway into the show (and an awkward, brief interlude for everyone at home), one that added, well, nothing of note to the proceedings- especially if you were not actually attending the show in person, which most PlayStation fans around the world were not.

Speaking to The Guardian, Simon Rutter, Sony Europe’s chief operating officer explained that the intention had been to create some “drama” during the show, and to try and recapture the spirit of the games for the live audience via the elaborate sets they had constructed.

“The reception I think has been mixed,” he said. “People have really enjoyed the games themselves, and appreciated the quality of what we showed. There was also some appreciation of what we were trying to do with the construction of the event, with some criticism as to how that actually flowed, the pacing and the logistics. For the last three years, we’ve been trying to inject a bit of drama and theatrics into the proceedings, to make it more than a simple presentation. We tried to evoke the spirit of the games.”

He also talked about the criticisms thrown Sony’s way for not having anything new to show, pointing out that games take a long time to develop, and it is not always possible to have a surprise or a megaton up the sleeves to surprise fans every year.

“Some of the coverage this year has been a bit critical of the lack of new stuff, probably a consequence of people announcing things when they are early in production. Some of that is to do with the fear of leaks, of not being able to present the title in the way that the creator wants it to be presented. But the desire [for new announcements] is met with the reality of the production timescale: how long it actually takes you to release a game.”

That last part, at least, is fair- I agree games take a long time to make, and that that is definitely a reality Sony must contend with, which is why new game announcement surprises aren’t always possible. But I disagree with their new format for their E3 show entirely- I disagreed with it back at E3, and I do so even more vehemently now. I can only hope Sony goes back to the traditional stage show next year, a format they have already mastered at this point- at least they seem to be aware of the criticisms generated by their showing this year, if nothing else.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Darkest Dungeon 2 Launches for PS5 and PS4 on July 15

Darkest Dungeon 2 Launches for PS5 and PS4 on July 15

Red Hook Studios' roguelike RPG is coming to PlayStation. It will retail for $39.99, with pre-orders open now....

Kingdom Come: Deliverance 2 Features a Reputation System, Kuttenberg Detailed

Kingdom Come: Deliverance 2 Features a Reputation System, Kuttenberg Detailed

The silver mining city was Warhorse's "biggest challenge", featuring a "wide range of ethnicities and differen...

Kingdom Come: Deliverance 2 is “Twice the Size” of the Original With Two Maps, Says Developer

Kingdom Come: Deliverance 2 is “Twice the Size” of the Original With Two Maps, Says Developer

Warhorse's Tobias Stolz-Zwilling also confirmed more quests, cutscenes and random encounters than the first ga...

Kingdom Come: Deliverance 2 Announced, Launches in 2024 for PS5, Xbox Series X/S and PC

Kingdom Come: Deliverance 2 Announced, Launches in 2024 for PS5, Xbox Series X/S and PC

Henry of Skaltiz continues to pursue revenge in the open-world action RPG, with the campaign offering over fiv...

V Rising – Ruins of Mortium Endgame Area Showcased in New Gameplay

V Rising – Ruins of Mortium Endgame Area Showcased in New Gameplay

Battle the Legion of Noctum in dynamic conflict events, obtaining exclusive resources and engaging in a final ...

Why Senua’s Saga: Hellblade 2’s Runtime of 9 Hours is Completely Fine

Why Senua’s Saga: Hellblade 2’s Runtime of 9 Hours is Completely Fine

Hellblade 2 is confirmed to be around 9 hours in length, and there's a strong case as to why that relatively s...