Ubisoft releases a new update to improve the visuals on PS4 further.
Copies used in graphical comparisons prior to launch were already in native 1080p.
Find out how to capture 1080p footage from the PS4 using your capture card.
Sony is fully ready for the release of its next gen console.
It all boils down to optimization, according to creative director Dan Greenwalt.
Check out how the PlayStation versions match up to each other.
The jouney towards the release the PS4 and Xbox One has been an eventful one. Join us as we recount the major developments.
PJ Estevez sounds off of the resolution controversies plaguing Ryse.
Capcom Vancouver originally targeted 1080p but is happy to have gotten to a locked 30 FPS.
Executive producer Danny Isaac says it's also about the service, sharing and multiplayer.
Studio director Jared Gerritzen tells us what level of detail their aiming for.
Co-founder Chris Cobb also talks about Sony's indie approach.
Oh so many shots fired.
The resolution wars continue to rage on.
'We discovered that 60 FPS didn’t have a hugely beneficial impact on gameplay, but motion blur had an enormous impact on visual quality'
Running their game at 1080P/60 FPS is currently Vision Trick's goal right now.
2K Sports readies for next-gen consoles.
Meanwhile, the fire still burns in the rumour dens.
Creative director Greg Kasavin talks about his upcoming indie title.